protected void Reaction(Cf3MapObjectBase obj) { if (obj == null) { return; } obj.GetPos(out var objX, out var objY); switch (obj.GetMapObjectType()) { case f3MapObjectType.MOT_FUNYA: case f3MapObjectType.MOT_GEASPRIN: { if (m_Type != NDT.NDT_VERTICAL || m_State != NDS.NDS_STOP || m_Speed != 0) { return; } if (TL.IsIn(m_X - 16, objX, m_X + 16)) { if (TL.IsIn(m_Y + 15, objY, m_Y + 271)) { m_State = NDS.NDS_DOWN; } } break; } default: { return; } } }
public override void OnDraw(CDIB32 lp) { if (!IsValid()) { return; } SetViewPos(-16, -16); // バネ if (m_Spring2[(int)f3MapObjectDirection.DIR_FRONT] != 0) { int h = m_Spring2[(int)f3MapObjectDirection.DIR_FRONT]; lp.BltNatural(m_Graphic, m_nVX, m_nVY + 8 - h, new Rectangle(32, 64, 32, h)); } if (m_Spring2[(int)f3MapObjectDirection.DIR_LEFT] != 0) { int w = m_Spring2[(int)f3MapObjectDirection.DIR_LEFT]; lp.BltNatural(m_Graphic, m_nVX + 8 - w, m_nVY, new Rectangle(0, 64, w, 32)); } if (m_Spring2[(int)f3MapObjectDirection.DIR_RIGHT] != 0) { int w = m_Spring2[(int)f3MapObjectDirection.DIR_RIGHT]; lp.BltNatural(m_Graphic, m_nVX + 24, m_nVY, new Rectangle(32 - w, 64, w, 96)); } // 本体 int CX = 0, CY = (m_Direction == f3MapObjectDirection.DIR_LEFT ? 0 : 1); if (m_State == f3GeasprinState.STANDING) { } else if (m_State == f3GeasprinState.WALKING) { CX = 1 + (m_GX & 1); } else if (m_State == f3GeasprinState.FALLING) { CX = 5; } else if (m_State == f3GeasprinState.LAUGHING) { if (TL.IsIn(20, m_Delay, 40)) { CX = 3 + (m_Delay / 4 & 1); } else if (TL.IsIn(0, m_Delay, 20)) { CX = 4; } } else if (m_State == f3GeasprinState.BLOWN) { CX = 6; } else if (m_State == f3GeasprinState.FROZEN) { CX = ((m_Delay < 40 && ((m_Delay >> 1) & 1) != 0) ? 6 : 7); } var rc = new Rectangle(CX * 32, CY * 32, 32, 32); lp.BltNatural(m_Graphic, m_nVX, m_nVY, rc); }
public void Reaction(Cf3MapObjectBase obj) { if (obj == null || obj == this) { return; } obj.GetPos(out var objX, out var objY); switch (obj.GetMapObjectType()) { case f3MapObjectType.MOT_FUNYA: { if (TL.IsIn(m_X - 16, objX, m_X + 16)) { if (TL.IsIn(m_Y - 16, objY, m_Y)) { // 踏まれた!! m_bBlinking = true; } } break; } case f3MapObjectType.MOT_NEEDLE: case f3MapObjectType.MOT_GEASPRIN: { if (TL.IsIn(m_X - 16, objX, m_X + 16)) { if (TL.IsIn(m_Y, objY, m_Y + 40)) { // 食べちゃった!! m_Level++; } } break; } default: { return; } } }
public override void Synergy() { if (!IsValid()) { return; } foreach (var it in m_pParent.GetMapObjects(m_nCX - 1, m_nCY, m_nCX + 1, m_nCY + 10, f3MapObjectType.MOT_FUNYA)) { if (it.IsValid()) { Reaction(it); } } foreach (var it in m_pParent.GetMapObjects(m_nCX - 1, m_nCY, m_nCX + 1, m_nCY + 10, f3MapObjectType.MOT_GEASPRIN)) { if (it.IsValid()) { Reaction(it); } } foreach (var it in m_pParent.GetMapObjects(m_nCX - 1, m_nCY - 1, m_nCX + 1, m_nCY + 1, f3MapObjectType.MOT_EELPITCHER)) { if (it.IsValid()) { it.GetPos(out var objX, out var objY); if (TL.IsIn(objX - 16, m_X, objX + 16)) { if (TL.IsIn(objY, m_Y, objY + 40)) { // 食べられちゃった!! m_Type = NDT.NDT_DEAD; new Cf3MapObjectEffect(m_X, m_Y, 0); } } } } }
public override void Synergy() { if (m_State == f3MainCharaState.DEAD || m_State == f3MainCharaState.SMILING) { return; } m_OnEnemy = false; m_Power = m_PowerX = m_PowerY = 0.0f; // ギヤバネ foreach (var it in m_pParent.GetMapObjects(m_nCX - 2, m_nCY - 2, m_nCX + 2, m_nCY + 2, f3MapObjectType.MOT_GEASPRIN)) { if (it.IsValid()) { it.GetPos(out var objX, out var objY); if (!((Cf3MapObjectGeasprin)it).IsFrozen()) { if (TL.IsIn(objX - 16, m_X, objX + 15)) { if (TL.IsIn(objY - 30, m_Y, objY + 16)) { if (m_bOriginal) { CApp.theApp.GetBGM().MusicEffect(MENumber.MEN_GEASPRIN); } m_Y--; HighJump(); } } else if (TL.IsIn(objX + 16, m_X, objX + 29)) { if (TL.IsIn(objY - 16, m_Y, objY + 15)) { if (m_bOriginal) { CApp.theApp.GetBGM().MusicEffect(MENumber.MEN_GEASPRIN); } m_DX = 10; } } else if (TL.IsIn(objX - 29, m_X, objX - 16)) { if (TL.IsIn(objY - 16, m_Y, objY + 15)) { if (m_bOriginal) { CApp.theApp.GetBGM().MusicEffect(MENumber.MEN_GEASPRIN); } m_DX = -10; } } } else { if (TL.IsIn(objX - 16, m_X, objX + 15)) { if (TL.IsIn(objY - 30, m_Y, objY) && m_DY >= 0) { m_OnEnemy = true; m_Y = objY - 30; if (m_State == f3MainCharaState.JUMPING) { Land(); } } } else if (TL.IsIn(objX + 16, m_X, objX + 29)) { if (TL.IsIn(objY - 16, m_Y, objY + 15)) { m_X = objX + 30; m_DX = 0; } } else if (TL.IsIn(objX - 29, m_X, objX - 16)) { if (TL.IsIn(objY - 16, m_Y, objY + 15)) { m_X = objX - 30; m_DX = -0; } } } } } // とげとげ foreach (var it in m_pParent.GetMapObjects(m_nCX - 2, m_nCY - 2, m_nCX + 2, m_nCY + 2, f3MapObjectType.MOT_NEEDLE)) { if (it.IsValid()) { it.GetPos(out var objX, out var objY); if ((objX - m_X) * (objX - m_X) + (objY - m_Y) * (objY - m_Y) < 256) { Die(); return; } } } // ウナギカズラ foreach (var it in m_pParent.GetMapObjects(m_nCX - 2, m_nCY - 2, m_nCX + 2, m_nCY + 2, f3MapObjectType.MOT_EELPITCHER)) { if (it.IsValid() && ((Cf3MapObjectEelPitcher)it).IsLeaf()) { it.GetPos(out var objX, out var objY); if (TL.IsIn(objX - 16, m_X, objX + 16)) { if (TL.IsIn(objY - 14, m_Y, objY)) { if (m_DY >= 0) { m_OnEnemy = true; m_Y = objY - 14; if (m_State == f3MainCharaState.JUMPING) { Land(); } } } } } } if (m_State != f3MainCharaState.FROZEN) { // 氷 foreach (var it in m_pParent.GetMapObjects(m_nCX - 2, m_nCY - 2, m_nCX + 2, m_nCY + 2, f3MapObjectType.MOT_ICE)) { if (it.IsValid() && ((Cf3MapObjectIce)it).GetSize() > 10) { it.GetPos(out var objX, out var objY); if ((objX - m_X) * (objX - m_X) + (objY - m_Y) * (objY - m_Y) < 256) { // あたった! Freeze(((Cf3MapObjectIce)it).GetSize()); } } } // 氷ゾーン foreach (var is_ in Cf3MapObjectIceSource.All()) { is_.GetPos(out var objX, out var objY); float dX = objX - m_X, dY = objY - m_Y, p = 1.0f / (dX * dX + dY * dY), p3 = (float)(p * Math.Sqrt(p)); m_Power += p; m_PowerX += dX * p3; m_PowerY += dY * p3; } // 炎ゾーン foreach (var fr in Cf3MapObjectFire.All()) { if (fr.IsActive()) { fr.GetPos(out var objX, out var objY); float dX = objX - m_X, dY = objY - m_Y, p = 1.0f / (dX * dX + dY * dY), p3 = (float)(p * Math.Sqrt(p)); m_Power -= p; m_PowerX -= dX * p3; m_PowerY -= dY * p3; } } if (m_Power > 1.0f / 256.0f) { Freeze(); } else if (m_Power > 1.0f / 4096.0f) { m_nPower = 4; m_PowerX = m_PowerY = 0.0f; } else if (m_Power < -1.0f / 256.0f) { Die(); } else if (m_Power < -1.0f / 4096.0f) { } else { m_PowerX = m_PowerY = 0.0f; } } // バナナ(BGMの調整用) if (m_pParent.GetMainChara() == this) { m_BananaDistance = MAXDISTANCE; float bd; int nBanana = 0, nPosition = 0; foreach (var bn in Cf3MapObjectBanana.All()) { if (bn.IsValid()) { bn.GetCPos(out var cx, out var cy); bd = (cx * 32 + 16 - m_X) * (cx * 32 + 16 - m_X) + (cy * 32 + 16 - m_Y) * (cy * 32 + 16 - m_Y); if (bd < m_BananaDistance) { m_BananaDistance = bd; } nBanana++; nPosition += cx - m_nCX; } } CApp.theApp.GetBGM().MusicEffect(MENumber.MEN_BANANADISTANCE, m_BananaDistance); CApp.theApp.GetBGM().MusicEffect(MENumber.MEN_BANANAPOSITION, nBanana != 0 ? (float)nPosition / nBanana : 0.0f); } if (m_OnEnemy) { HitCheck(); } }
public override void OnDraw(CDIB32 lp) { SetViewPos(-16, -16); int height = (int)(m_RootY - m_Y); Rectangle rc; var graphic = CResourceManager.ResourceManager.Get(RID.RID_EELPITCHER); if (m_State == f3EelPitcherState.EELLEAF || m_State == f3EelPitcherState.EELFROZEN) { int offset1 = (m_State == f3EelPitcherState.EELLEAF ? 0 : 96); int offset2 = (m_Direction == f3MapObjectDirection.DIR_LEFT ? 32 : 64); int offset3 = (m_bBlinking ? 32 : 0); // あたま rc = new Rectangle(offset1 + offset2, offset3, 32, height >= 16 ? 32 : height + 16); lp.Blt(graphic, m_nVX, m_nVY, rc); // 茎 if (height > 16) { int i, h, h2; h = (int)Math.Floor((m_RootY - m_Y) / (Math.Abs(m_RootY - m_Y) + 1) + 1); if (h > 32) { h = 32; } for (i = 16; i < height; i += h) { h2 = h <= height - i ? h : height - i; rc = new Rectangle(offset1, offset2, 32, h2); // +0.5fは小数点以下四捨五入のため SetViewPos(-16 + (m_RootX - m_X) * (i - 16) / (height - 16) + 0.5f, -16); lp.Blt(graphic, m_nVX, m_nVY + 16 + i, rc); } } SetViewPos(-16, -16); if (TL.IsIn(17, height, 32)) { // あご rc = new Rectangle(offset1 + offset2, 80, 32, height - 16); lp.Blt(graphic, m_nVX, m_nVY + 32, rc); } else if (TL.IsIn(33, height, 48)) { int height2 = height - 32; // ふくろ rc = new Rectangle(offset1 + offset2, 64, 32, height2); lp.Blt(graphic, m_nVX, m_nVY + 32, rc); // あご rc = new Rectangle(offset1 + offset2, 80, 32, 16); lp.Blt(graphic, m_nVX, m_nVY + height, rc); } else if (height > 48) { // ふくろ rc = new Rectangle(offset1 + offset2, 64, 32, 16); lp.Blt(graphic, m_nVX, m_nVY + 32, rc); // あご rc = new Rectangle(offset1 + offset2, 80, 32, 16); lp.Blt(graphic, m_nVX, m_nVY + 48, rc); } } else if (m_State == f3EelPitcherState.EELSEED) { rc = new Rectangle(0, 0, 32, 32); lp.Blt(graphic, m_nVX, m_nVY, rc); } }
public override void Synergy() { if (!IsValid()) { return; } m_bBlinking = false; GetCPos(out var cx, out var cy); if (m_State == f3EelPitcherState.EELLEAF) { foreach (var it in m_pParent.GetMapObjects(cx - 2, cy - 2, cx + 2, cy + 2, f3MapObjectType.MOT_FUNYA)) { if (it.IsValid()) { Reaction(it); } } if (m_RootY - m_Y > 16) { foreach (var it in m_pParent.GetMapObjects(cx - 1, cy - 1, cx + 1, cy + 1, f3MapObjectType.MOT_ICE)) { if (it.IsValid()) { it.GetPos(out var objX, out var objY); if (TL.IsIn(m_X - 16, objX, m_X + 16)) { if (TL.IsIn(m_Y, objY, m_Y + 40)) { Freeze(); } } } } } } foreach (var it in m_pParent.GetMapObjects(cx - 1, cy - 1, cx + 1, cy + 1, f3MapObjectType.MOT_EELPITCHER)) { if (it.IsValid() && it != this) { it.GetPos(out var objX, out var objY); if (m_State == f3EelPitcherState.EELLEAF || m_State == f3EelPitcherState.EELFROZEN) { if (TL.IsIn(m_X - 16, objX, m_X + 16)) { if (TL.IsIn(m_Y, objY, m_Y + 16)) { if (((Cf3MapObjectEelPitcher)it).m_State != f3EelPitcherState.EELLEAF) { // 食べちゃった!! m_Level += ((Cf3MapObjectEelPitcher)it).m_Level; } else { // 食べられちゃった!! m_State = f3EelPitcherState.EELDEAD; } } } } else if (m_State == f3EelPitcherState.EELSEED) { if (TL.IsIn(objX - 16, m_X, objX + 16)) { if (TL.IsIn(objY, m_Y, objY + 16)) { if (((Cf3MapObjectEelPitcher)it).m_State != f3EelPitcherState.EELDEAD) { // 食べられちゃった!! m_State = f3EelPitcherState.EELDEAD; } else { // 食べちゃった!! m_Level += ((Cf3MapObjectEelPitcher)it).m_Level; } } } } } } foreach (var it in m_pParent.GetMapObjects(cx - 2, cy - 2, cx + 2, cy + 2, f3MapObjectType.MOT_GEASPRIN)) { if (it.IsValid()) { Reaction(it); } } foreach (var it in m_pParent.GetMapObjects(cx - 1, cy - 1, cx + 1, cy + 1, f3MapObjectType.MOT_NEEDLE)) { if (it.IsValid()) { Reaction(it); } } }
public Cf3Map(Cf3StageFile lp, int stage, bool playable = true) { byte[] buf; string text; uint[] bgm = new uint[(int)BGMNumber.BGMN_SIZE]; m_pDIBBuf = CDIB32.Create(); m_pDIBBuf.CreateSurface(320, 240); m_Stage = (byte)stage; m_bPlayable = playable; Cf3MapObjectBase.SetParent(this); m_nGotBanana = m_nTotalBanana = 0; m_Wind = null; m_pObject = null; // キャラ m_MainChara = null; // タイトル m_Title = ""; if ((text = lp.GetStageDataString(GetChunkType(CT.CT_TL00, stage))) != null) { m_Title = text; } // マップチップ m_MapChip[0] = ReadMapChip(lp, 0); m_MapChip[1] = ReadMapChip(lp, 1); m_MapChip[2] = ReadMapChip(lp, 2); // 当たり判定 Array.Copy(m_defHit, m_Hit, 240); if ((buf = lp.GetStageData(CT.CT_HITS)) != null) { Array.Copy(buf, m_Hit, Math.Min(buf.Length, 240)); } // マップデータ(下層) if ((buf = lp.GetStageData(GetChunkType(CT.CT_M000, stage))) != null) { m_Width[0] = buf[0]; m_Height[0] = buf[1]; m_MapData[0] = new byte[m_Width[0] * m_Height[0]]; Array.Copy(buf, 2, m_MapData[0], 0, m_Width[0] * m_Height[0]); } else { m_MapData[0] = null; } // マップデータ(中層) if ((buf = lp.GetStageData(GetChunkType(CT.CT_M100, stage))) != null) { m_Width[1] = buf[0]; m_Height[1] = buf[1]; var stagesize = m_Width[1] * m_Height[1]; m_MapData[1] = new byte[stagesize]; m_Wind = new float[stagesize]; m_pObject = new Cf3MapObjectBase[stagesize]; var windmap = new byte[stagesize]; Array.Copy(buf, 2, m_MapData[1], 0, stagesize); int x, y, z, n; z = 0; for (y = 0; y < m_Height[1]; y++) { for (x = 0; x < m_Width[1]; x++) { windmap[z] = 0; n = m_MapData[1][z]; if (n >= 0xf0) { if (n == 0xf0) // 主人公 { if (m_MainChara == null) { m_MainChara = Cf3MapObjectMain.Create(x, y); } bgm[(int)BGMNumber.BGMN_GAMEFUNYA] += 99; } else if (n == 0xf1) // バナナ { new Cf3MapObjectBanana(x, y); bgm[(int)BGMNumber.BGMN_GAMEBANANA] += 1; m_nTotalBanana++; } else if (n == 0xf2) // とげとげ { new Cf3MapObjectNeedle(x, y); bgm[(int)BGMNumber.BGMN_GAMENEEDLE] += 4; } else if (n == 0xf3) // ギヤバネ左向き { new Cf3MapObjectGeasprin(x, y, f3MapObjectDirection.DIR_LEFT); bgm[(int)BGMNumber.BGMN_GAMEGEASPRIN] += 10; } else if (n == 0xf4) // ギヤバネ右向き { new Cf3MapObjectGeasprin(x, y, f3MapObjectDirection.DIR_RIGHT); bgm[(int)BGMNumber.BGMN_GAMEGEASPRIN] += 10; } else if (n == 0xf5) // 風ストップ { windmap[z] = 0xC; } else if (n == 0xf6) // 風左向き { windmap[z] = 0x1; bgm[(int)BGMNumber.BGMN_GAMEWIND] += 1; } else if (n == 0xf7) // 風右向き { windmap[z] = 0x2; bgm[(int)BGMNumber.BGMN_GAMEWIND] += 1; } else if (n == 0xf8) // ミスター・フレーム { new Cf3MapObjectmrframe(x, y); bgm[(int)BGMNumber.BGMN_GAMEMRFRAME] += 40; } else if (n == 0xf9) // ウナギカズラ { new Cf3MapObjectEelPitcher(x, y); bgm[(int)BGMNumber.BGMN_GAMEEELPITCHER] += 5; } else if (n == 0xfa) // 氷 { new Cf3MapObjectIceSource(x, y); bgm[(int)BGMNumber.BGMN_GAMEICE] += 8; } else if (n == 0xfb) // 火 { new Cf3MapObjectFire(x, y); bgm[(int)BGMNumber.BGMN_GAMEFIRE] += 8; } else if (n == 0xfc) // とげとげ { new Cf3MapObjectNeedle(x, y, 1); bgm[(int)BGMNumber.BGMN_GAMENEEDLE] += 4; } else if (n == 0xfd) // とげとげ { new Cf3MapObjectNeedle(x, y, 2); bgm[(int)BGMNumber.BGMN_GAMENEEDLE] += 4; } else if (n == 0xfe) // とげとげ { new Cf3MapObjectNeedle(x, y, 3); bgm[(int)BGMNumber.BGMN_GAMENEEDLE] += 4; } m_MapData[1][z] = 0; } else { if (GetHit(x, y, HIT.HIT_LEFT)) { windmap[z] = 0x4; } else { windmap[z] = 0; } if (GetHit(x, y, HIT.HIT_RIGHT)) { windmap[z] |= 0x8; } } z++; } } z = 0; var wind = 0.0f; int dx; for (y = 0; y < m_Height[1]; y++) { for (x = 0; x < m_Width[1]; x++) { if ((windmap[z] & 0x10) != 0) { } else { wind = 0.0f; for (dx = 0; x + dx < m_Width[1]; dx++) { if ((windmap[z + dx] & 0x4) != 0) { break; } if ((windmap[z + dx] & 0x1) != 0) { wind -= 1.0f; } if ((windmap[z + dx] & 0x2) != 0) { wind += 1.0f; } windmap[z + dx] |= 0x10; if ((windmap[z + dx] & 0x8) != 0) { break; } } if (TL.IsIn(-0.01f, wind, 0.01f)) { wind = 0.0f; } else { new Cf3MapObjectWind(x, y, dx, wind); } } m_Wind[z] = wind; z++; } } Cf3MapObjectBase.UpdateCPosAll(); } else { m_MapData[1] = null; } // マップデータ(上層) if ((buf = lp.GetStageData(GetChunkType(CT.CT_M200, stage))) != null) { m_Width[2] = buf[0]; m_Height[2] = buf[1]; m_MapData[2] = new byte[m_Width[2] * m_Height[2]]; Array.Copy(buf, 2, m_MapData[2], 0, m_Width[2] * m_Height[2]); } else { m_MapData[2] = null; } // BGM uint bgmm = 0; m_BGMNumber = BGMNumber.BGMN_SIRENT; for (int i = (int)BGMNumber.BGMN_SIRENT; i < (int)BGMNumber.BGMN_SIZE; i++) { if (bgmm < bgm[i]) { bgmm = bgm[i]; m_BGMNumber = (BGMNumber)i; } } m_ScrollX = m_ScrollY = 0; if (m_MainChara != null) { m_MainChara.GetPos(out m_ScrollRX, out m_ScrollRY); } }
public override void Synergy() { if (!IsValid()) { return; } // ウナギカズラ foreach (var it in m_pParent.GetMapObjects(m_nCX - 2, m_nCY - 2, m_nCX + 2, m_nCY + 2, f3MapObjectType.MOT_EELPITCHER)) { if (it.IsValid()) { it.GetPos(out var objX, out var objY); if (TL.IsIn(objX - 16, m_X, objX + 16)) { if (TL.IsIn(objY, m_Y, objY + 40)) { // 食べられちゃった!! m_State = f3GeasprinState.DEAD; new Cf3MapObjectEffect(m_X, m_Y, 0); return; } } } } if (!IsFrozen()) { // ふにゃ foreach (var it in m_pParent.GetMapObjects(m_nCX - 2, m_nCY - 2, m_nCX + 2, m_nCY + 2, f3MapObjectType.MOT_FUNYA)) { if (it.IsValid()) { Reaction(it); } } // ギヤバネ foreach (var it in m_pParent.GetMapObjects(m_nCX - 2, m_nCY - 2, m_nCX + 2, m_nCY + 2, f3MapObjectType.MOT_GEASPRIN)) { if (it != this && it.IsValid()) { it.GetPos(out var objX, out var objY); if (TL.IsIn(m_X - 8, objX, m_X + 8)) { if (TL.IsIn(m_Y - 32, objY, m_Y)) { // 踏まれた! Laugh(); m_Spring[(int)f3MapObjectDirection.DIR_FRONT] = 32; } else if (TL.IsIn(m_Y, objY, m_Y + 32)) { // 踏んだ! if (((Cf3MapObjectGeasprin)it).m_State != f3GeasprinState.FROZEN) { Jump(); } else { m_Y = objY - 32.125f; m_GY = (int)(m_Y * 8); Freeze(); } } } else if (TL.IsIn(m_X + 16, objX, m_X + 29)) { if (TL.IsIn(m_Y - 16, objY, m_Y + 16)) { // 右から来た! if (((Cf3MapObjectGeasprin)it).m_State != f3GeasprinState.FROZEN) { Blow(f3MapObjectDirection.DIR_RIGHT); m_Spring[(int)f3MapObjectDirection.DIR_RIGHT] = 32; } else { m_X = objX - 40; m_GX = (int)(m_X / 8); Freeze(); } } } else if (TL.IsIn(m_X - 29, objX, m_X - 16)) { if (TL.IsIn(m_Y - 16, objY, m_Y + 16)) { // 左から来た! if (((Cf3MapObjectGeasprin)it).m_State != f3GeasprinState.FROZEN) { Blow(f3MapObjectDirection.DIR_LEFT); m_Spring[(int)f3MapObjectDirection.DIR_LEFT] = 32; } else { m_X = objX + 40; m_GX = (int)(m_X / 8); Freeze(); } } } } } // 氷 foreach (var it in m_pParent.GetMapObjects(m_nCX - 2, m_nCY - 2, m_nCX + 2, m_nCY + 2, f3MapObjectType.MOT_ICE)) { if (it.IsValid()) { it.GetPos(out var objX, out var objY); if ((objX - m_X) * (objX - m_X) + (objY - m_Y) * (objY - m_Y) < 256) { // あたった! Freeze(); } } } } }
public void Reaction(Cf3MapObjectBase obj) { if (obj == null) { return; } obj.GetPos(out var objX, out var objY); switch (obj.GetMapObjectType()) { case f3MapObjectType.MOT_FUNYA: { if (TL.IsIn(m_X - 16, objX, m_X + 16)) { if (TL.IsIn(m_Y - 32, objY, m_Y)) { // 踏まれた! Laugh(); m_Spring[(int)f3MapObjectDirection.DIR_FRONT] = 32; if (!m_pParent.GetHit((int)Math.Floor(m_X / 32), (int)Math.Floor((m_Y + 16) / 32), HIT.HIT_TOP)) { m_GY++; } } } else if (TL.IsIn(m_X + 16, objX, m_X + 29)) { if (TL.IsIn(m_Y - 16, objY, m_Y + 16)) { // 右から来た! if (m_pParent.GetHit((int)Math.Floor(m_X / 32), (int)Math.Floor((m_Y + 16) / 32), HIT.HIT_TOP)) { Back(f3MapObjectDirection.DIR_RIGHT); } else { Laugh(); } m_Spring[(int)f3MapObjectDirection.DIR_RIGHT] = 32; } } else if (TL.IsIn(m_X - 29, objX, m_X - 16)) { if (TL.IsIn(m_Y - 16, objY, m_Y + 16)) { // 左から来た! if (m_pParent.GetHit((int)Math.Floor(m_X / 32), (int)Math.Floor((m_Y + 16) / 32), HIT.HIT_TOP)) { Back(f3MapObjectDirection.DIR_LEFT); } else { Laugh(); } m_Spring[(int)f3MapObjectDirection.DIR_LEFT] = 32; } } break; } default: { return; } } }