public RseMasterEffect(int volume = 0, int reverb = 0, RseEqualizer equalizer = null) : this() { this.Volume = volume; this.Reverb = reverb; this.Equalizer = equalizer; if (equalizer != null && equalizer.Knobs == null) { equalizer.Knobs = new List <float> { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f }; } }
private RseMasterEffect() { Volume = 0; Reverb = 0; Equalizer = null; }