public void Setup() { output = new Output(); powerTube = new PowerTube(output); timer = new Timer(); powerButton = new Button(); timeButton = new Button(); startCancelButton = new Button(); door = new Door(); display = new Display(output); cookController = new CookController(timer, display, powerTube); light = new Light(output); ui = new UserInterface(powerButton, timeButton, startCancelButton, door, display, light, cookController); }
public void SetUp() { _powerButton = new Button(); _timeButton = new Button(); _startCancelButton = new Button(); _door = new Door(); _timer = new Timer(); _light = Substitute.For <ILight>(); _display = Substitute.For <IDisplay>(); _powerTube = Substitute.For <IPowerTube>(); _cookController = new CookController(_timer, _display, _powerTube); _userInterface = new UserInterface(_powerButton, _timeButton, _startCancelButton, _door, _display, _light, _cookController); _powerButton.Press(); _timeButton.Press(); _startCancelButton.Press(); }
public void SetUp() { _output = Substitute.For <IOutput>(); _timer = new Timer(); _powerTube = new PowerTube(_output); _display = new Display(_output); _doorDriven = new Door(); _startCancelButtonDriven = new Button(); _powerButtonDriven = new Button(); _timerButtonDriven = new Button(); _lightToIntegrate = new Light(_output); _cookController = new CookController(_timer, _display, _powerTube); _userInterface = new UserInterface(_powerButtonDriven, _timerButtonDriven, _startCancelButtonDriven, _doorDriven, _display, _lightToIntegrate, _cookController); _cookController.UI = _userInterface; }
public void SetUp() { _powerButton = new Button(); _timeButton = new Button(); _startCancelButton = new Button(); _uut = new Timer(); _powerTube = Substitute.For <IPowerTube>(); _door = new Door(); _output = Substitute.For <IOutput>(); _light = new Light(_output); _display = new Display(_output); _cookController = new CookController(_uut, _display, _powerTube); _userInterface = new UserInterface(_powerButton, _timeButton, _startCancelButton, _door, _display, _light, _cookController); _cookController.UI = _userInterface; }
public void SetUp() { // Fakes _buttonPower = Substitute.For <IButton>(); _buttonTime = Substitute.For <IButton>(); _buttonStartCancel = Substitute.For <IButton>(); _output = Substitute.For <IOutput>(); // Real Modules _timer = new Timer(); _door = new Door(); _powerTube = new PowerTube(_output); _display = new Display(_output); _light = new Light(_output); _uut = new CookController(_timer, _display, _powerTube, _userInterface); _userInterface = new UserInterface(_buttonPower, _buttonTime, _buttonStartCancel, _door, _display, _light, _uut); _uut.UI = _userInterface; }
static void Main(string[] args) { Button startCancelButton = new Button(); Button powerButton = new Button(); Button timeButton = new Button(); Door door = new Door(); Output output = new Output(); Display display = new Display(output); PowerTube powerTube = new PowerTube(output); Light light = new Light(output); MicrowaveOvenClasses.Boundary.Timer timer = new Timer(); CookController cooker = new CookController(timer, display, powerTube); UserInterface ui = new UserInterface(powerButton, timeButton, startCancelButton, door, display, light, cooker); // Finish the double association cooker.UI = ui; // Simulate a simple sequence powerButton.Press(); timeButton.Press(); startCancelButton.Press(); // The simple sequence should now run System.Console.WriteLine("When you press enter, the program will stop"); // Wait for input System.Console.ReadLine(); }
public void SetUp() { // Drivers _driverDoor = new Door(); _driverPowerButton = new Button(); _driverTimeButton = new Button(); _driverStartCancelButton = new Button(); // Stubs/mocks _light = Substitute.For <ILight>(); _output = Substitute.For <IOutput>(); // Unit under test _display = new Display(_output); _powerTube = new PowerTube(_output); // Included _timer = new Timer(); _cookController = new CookController(_timer, _display, _powerTube); _userInterface = new UserInterface(_driverPowerButton, _driverTimeButton, _driverStartCancelButton, _driverDoor, _display, _light, _cookController); _cookController.UI = _userInterface; }
static void Main(string[] args) { // Setup all the objects ManualResetEvent pause = new ManualResetEvent(false); var powerButton = new Button(); var timeButton = new Button(); var startCancelButton = new Button(); var door = new Door(); var output = new Output(); var display = new Display(output); var light = new Light(output); var powerTube = new PowerTube(output); var timer = new Timer(); var cookController = new CookController(timer, display, powerTube); var userInterFace = new UserInterface(powerButton, timeButton, startCancelButton, door, display, light, cookController); cookController.UI = userInterFace; output.OutputLine("Main scenario"); output.OutputLine("User opens door"); door.Open(); output.OutputLine("User closes door"); door.Close(); output.OutputLine("User presses powerbutton 5 times"); for (int i = 0; i < 5; i++) { powerButton.Press(); } output.OutputLine("User presses timebutton 1 time"); timeButton.Press(); output.OutputLine("User presses startcancelbutton"); startCancelButton.Press(); pause.WaitOne(61000); output.OutputLine("User opens door while cooking scenario"); output.OutputLine("User presses powerbutton"); powerButton.Press(); output.OutputLine("User presses timebutton"); timeButton.Press(); output.OutputLine("User presses startcancelbutton"); startCancelButton.Press(); pause.WaitOne(1500); output.OutputLine("User opens door"); door.Open(); door.Close(); output.OutputLine("User press startcancelbutton while cooking scenario"); output.OutputLine("User presses powerbutton"); powerButton.Press(); output.OutputLine("User presses timebutton"); timeButton.Press(); output.OutputLine("User presses startcancelbutton"); startCancelButton.Press(); pause.WaitOne(1500); output.OutputLine("User presses startcancelbutton"); startCancelButton.Press(); // Wait while the classes, including the timer, do their job System.Console.WriteLine("Tast enter når applikationen skal afsluttes"); System.Console.ReadLine(); }
static void Main(string[] args) { ManualResetEvent pause = new ManualResetEvent(false); var btnStartCancel = new Button(); var btnPower = new Button(); var btnTimer = new Button(); var door = new Door(); var output = new Output(); var timer = new Timer(); var display = new Display(output); var light = new Light(output); var powerTube = new PowerTube(output); var cookController = new CookController(timer, display, powerTube); var userInterface = new UserInterface(btnPower, btnTimer, btnStartCancel, door, display, light, cookController); cookController.UI = userInterface; Print("--- Main Scenario ---"); Print("--- User Opens the door ---"); door.Open(); Print(""); Print("--- User Closes the door ---"); door.Close(); Print(""); Print("--- User presses the power button 3 times ---"); for (int i = 0; i < 3; i++) { btnPower.Press(); } Print(""); Print("--- User presses the time button ---"); btnTimer.Press(); Print(""); Print("--- User presses the start/cancel button ---"); btnStartCancel.Press(); Print(""); pause.WaitOne(60100); Print(""); Print("--- User Opens the door after the dish is done ---"); door.Open(); Print(""); Print("--- User Closes the door ---"); door.Close(); Print(""); Print("--- Extension 3: The user presses the Start-Cancel button during cooking --- "); Print("--- User Opens the door ---"); door.Open(); Print(""); Print("--- User Closes the door ---"); door.Close(); Print(""); Print("--- User presses the power button 3 times ---"); for (int i = 0; i < 3; i++) { btnPower.Press(); } Print(""); Print("--- User presses the time button ---"); btnTimer.Press(); Print(""); Print("--- User presses the start/cancel button ---"); btnStartCancel.Press(); Print(""); pause.WaitOne(7100); Print(""); Print("--- User presses the start/cancel button after 7s ---"); btnStartCancel.Press(); Print(""); // Wait while the classes, including the timer, do their job System.Console.WriteLine("Tast enter når applikationen skal afsluttes"); System.Console.ReadLine(); }
static void Main(string[] args) { ManualResetEvent pause = new ManualResetEvent(false); bool extension1 = true; bool extension2 = true; bool extension3 = true; bool extension4 = true; var output = new Output(); var door = new Door(); var powerButton = new Button(); var timeButton = new Button(); var startCancelButton = new Button(); var light = new Light(output); var powerTube = new PowerTube(output); var display = new Display(output); var timer = new Timer(); var cookController = new CookController(timer, display, powerTube); var userInterface = new UserInterface(powerButton, timeButton, startCancelButton, door, display, light, cookController); ((CookController)cookController).UI = userInterface; Console.WriteLine("The user opens the door"); door.Open(); Console.WriteLine("The user places the dish in the oven"); UC_STEP4: Console.WriteLine("The user closes the door"); door.Close(); UC_STEP6: Console.WriteLine("Power button is pressed 5 times"); for (int i = 0; i < 5; i++) { powerButton.Press(); } if (extension1) { Console.WriteLine("Start/cancel button is pressed (Extension 1)"); startCancelButton.Press(); Console.WriteLine("Continuing from UC STEP 6 ...\n"); extension1 = false; goto UC_STEP6; } if (extension2) { Console.WriteLine("The user opens the door during setup (Extension 2)"); door.Open(); Console.WriteLine("Continuing from UC STEP 4 ...\n"); extension2 = false; goto UC_STEP4; } Console.WriteLine("Time button is pressed once"); timeButton.Press(); Console.WriteLine("Start/cancel button is pressed"); startCancelButton.Press(); if (extension3) { pause.WaitOne(10000); Console.WriteLine("User suddenly presses start/cancel button (Extension 3)"); startCancelButton.Press(); extension3 = false; goto UC_STEP6; } if (extension4) { pause.WaitOne(10000); Console.WriteLine("User suddenly opens the door (Extension 4)"); door.Open(); extension4 = false; goto UC_STEP4; } System.Console.ReadLine(); }
static void Main(string[] args) { // Setup all the objects, var _output = new Output(); var _door = new Door(); var _timeButton = new Button(); var _powerButton = new Button(); var _startCancelButton = new Button(); var _powerTube = new PowerTube(_output); var _display = new Display(_output); var _light = new Light(_output); var _timer = new Timer(); var _cookController = new CookController(_timer, _display, _powerTube); _cookController.UI = new UserInterface(_powerButton, _timeButton, _startCancelButton, _door, _display, _light, _cookController); Console.WriteLine("============= IT7 - BUTTON IS DRIVER ==========="); Console.WriteLine("=============Testíng normal use case==========="); _powerButton.Press(); _timeButton.Press(); _startCancelButton.Press(); Thread.Sleep(62000); Console.WriteLine("\n=============Testíng StartCancelPressed while cooking==========="); _powerButton.Press(); _timeButton.Press(); _startCancelButton.Press(); _startCancelButton.Press(); Thread.Sleep(1000); Console.WriteLine("\n=============Testíng StartCancelPressed during setup==========="); // Setup all the objects, _output = new Output(); _door = new Door(); _timeButton = new Button(); _powerButton = new Button(); _startCancelButton = new Button(); _powerTube = new PowerTube(_output); _display = new Display(_output); _light = new Light(_output); _timer = new Timer(); _cookController = new CookController(_timer, _display, _powerTube); _cookController.UI = new UserInterface(_powerButton, _timeButton, _startCancelButton, _door, _display, _light, _cookController); _powerButton.Press(); _startCancelButton.Press(); Thread.Sleep(1500); Console.WriteLine("\n\n============= IT8 - DOOR IS DRIVER ==========="); Console.WriteLine("\n=============DoorOpenedWhileCooking==========="); // Setup all the objects, _output = new Output(); _door = new Door(); _timeButton = new Button(); _powerButton = new Button(); _startCancelButton = new Button(); _powerTube = new PowerTube(_output); _display = new Display(_output); _light = new Light(_output); _timer = new Timer(); _cookController = new CookController(_timer, _display, _powerTube); _cookController.UI = new UserInterface(_powerButton, _timeButton, _startCancelButton, _door, _display, _light, _cookController); _powerButton.Press(); _timeButton.Press(); _startCancelButton.Press(); Thread.Sleep(10000); _door.Open(); Console.WriteLine("\n=============DoorOpenedDuringSetup==========="); // Setup all the objects, _output = new Output(); _door = new Door(); _timeButton = new Button(); _powerButton = new Button(); _startCancelButton = new Button(); _powerTube = new PowerTube(_output); _display = new Display(_output); _light = new Light(_output); _timer = new Timer(); _cookController = new CookController(_timer, _display, _powerTube); _cookController.UI = new UserInterface(_powerButton, _timeButton, _startCancelButton, _door, _display, _light, _cookController); _powerButton.Press(); _door.Open(); Console.WriteLine("\n=============DoorOpenedThenClosed==========="); // Setup all the objects, _output = new Output(); _door = new Door(); _timeButton = new Button(); _powerButton = new Button(); _startCancelButton = new Button(); _powerTube = new PowerTube(_output); _display = new Display(_output); _light = new Light(_output); _timer = new Timer(); _cookController = new CookController(_timer, _display, _powerTube); _cookController.UI = new UserInterface(_powerButton, _timeButton, _startCancelButton, _door, _display, _light, _cookController); _door.Open(); _door.Close(); // Wait while the classes, including the timer, do their job System.Console.WriteLine("Tast enter når applikationen skal afsluttes"); System.Console.ReadLine(); }
static void Main(string[] args) { // Output Output output = new Output(); // Display IDisplay display = new Display(output); // CookController IPowerTube powerTube = new PowerTube(output); ITimer timer = new Timer(); ICookController cookController = new CookController(timer, display, powerTube); // UserInterface IButton powerButton = new Button(); IButton timerButton = new Button(); IButton startCancelButton = new Button(); IDoor door = new Door(); ILight light = new Light(output); IUserInterface ui = new UserInterface(powerButton, timerButton, startCancelButton, door, display, light, cookController); cookController.UI = ui; Console.WriteLine("Program started"); // To output to file var ostrm = new FileStream("output.txt", FileMode.Open, FileAccess.Write); var writer = new StreamWriter(ostrm); TextWriter oldOut = Console.Out; Console.SetOut(writer); Console.BackgroundColor = ConsoleColor.Cyan; Console.ForegroundColor = ConsoleColor.DarkMagenta; Console.WriteLine("Main UC"); // UC 1 door.Open(); // UC 4 door.Close(); RunUC6ToEnd(powerButton, timerButton, startCancelButton, timer, door); Console.WriteLine("Ext1 UC6"); // Extension 1 - Start from UC6 door.Open(); door.Close(); powerButton.Press(); startCancelButton.Press(); RunUC6ToEnd(powerButton, timerButton, startCancelButton, timer, door); Console.WriteLine("Ext1 UC15"); // Extension 1 - Start from UC15 door.Open(); door.Close(); powerButton.Press(); startCancelButton.Press(); RunUC15ToEnd(door); Console.WriteLine("Ext2 Powerbutton: UC4"); // Extension 2 - Power button: Start from UC4 door.Open(); door.Close(); powerButton.Press(); door.Open(); RunUC4ToEnd(powerButton, timerButton, startCancelButton, timer, door); Console.WriteLine("Ext2 Powerbutton: UC17"); // Extension 2 - Power button: Start from UC17 door.Open(); door.Close(); powerButton.Press(); door.Open(); RunUC17ToEnd(door); Console.WriteLine("Ext2 Timerbutton: UC4"); // Extension 2 - Timer button: Start from UC4 door.Open(); door.Close(); powerButton.Press(); timerButton.Press(); door.Open(); RunUC4ToEnd(powerButton, timerButton, startCancelButton, timer, door); Console.WriteLine("Ext2 Timerbutton: UC17"); // Extension 2 - Timer button: Start from UC17 door.Open(); door.Close(); powerButton.Press(); timerButton.Press(); door.Open(); RunUC17ToEnd(door); Console.WriteLine("Ext3 UC6"); // Extension 3 - Start from UC6 door.Open(); door.Close(); powerButton.Press(); timerButton.Press(); startCancelButton.Press(); // Before timer ends Thread.Sleep(200); startCancelButton.Press(); RunUC6ToEnd(powerButton, timerButton, startCancelButton, timer, door); Console.WriteLine("Ext3 UC15"); // Extension 3 - Start from UC15 door.Open(); door.Close(); powerButton.Press(); timerButton.Press(); startCancelButton.Press(); // Before timer ends Thread.Sleep(200); startCancelButton.Press(); RunUC15ToEnd(door); Console.WriteLine("Ext4 UC4"); // Extension 4 - Start from UC4 door.Open(); door.Close(); powerButton.Press(); timerButton.Press(); startCancelButton.Press(); // Before timer ends Thread.Sleep(200); door.Open(); RunUC4ToEnd(powerButton, timerButton, startCancelButton, timer, door); Console.WriteLine("Ext4 UC17"); // Extension 4 - Start from UC17 door.Open(); door.Close(); powerButton.Press(); timerButton.Press(); startCancelButton.Press(); // Before timer ends Thread.Sleep(200); door.Open(); RunUC17ToEnd(door); writer.Close(); ostrm.Close(); Console.SetOut(oldOut); Console.WriteLine("Press any key to continue..."); Console.ReadKey(); }
static void Main(string[] args) { // Setup all the objects, var door = new Door(); var powerButton = new Button(); var timeButton = new Button(); var startCancelButton = new Button(); var output = new Output(); var display = new Display(output); var light = new Light(output); var powertube = new PowerTube(output); var timer = new MicrowaveOvenClasses.Boundary.Timer(); var cookController = new CookController(timer, display, powertube); var userInterface = new UserInterface(powerButton, timeButton, startCancelButton, door, display, light, cookController); cookController.UI = userInterface; // Simulate user activities - Main Scenario // 1.The user opens the door System.Console.WriteLine("Use Case 1 Test"); System.Console.WriteLine("User: Open Door"); door.Open(); // 2.The light goes on inside the oven // 3.The user places the dish in the oven // 4.The user closes the door System.Console.WriteLine("User: Close Door"); door.Close(); // 5.The light goes off inside the oven // 6.The user presses the Power button one or more times, to select the desired // microwave power. The display shows the currently selected power from 50 to 700 // increment with 50 each press - press until "rollover" System.Console.WriteLine("User: Press Powerbutton 15 times"); for (int index = 0; index < 15; index++) { powerButton.Press(); } // 7.The user presses the Time button one or more times to select the desired cooking // time.The display shows the currently selected time as minutes:seconds, starting // with 01:00.Each press increases the selected time with one minute. System.Console.WriteLine("User: Press time button"); timeButton.Press(); //timeButton.Press(); //timeButton.Press(); // 8. The user presses the Start-Cancel button. System.Console.WriteLine("User: Press startCancel Button"); startCancelButton.Press(); // 9. The light goes on inside the oven // 10. The powertube starts working at the desired powerlevel // 11. The display shows and updates the remaing time every second as // minutes:seconds. // 12. When the time has expired, the power tube is turned off // 13. The light inside the oven goes off // 14. The display is blanked // Wait while the classes, including the timer, do their job //System.Console.WriteLine("Tast enter når applikationen skal afsluttes"); System.Console.ReadLine(); // ################################################################################ // [Extension 1: The user presses the Start-Cancel button during setup] //1. The display is blanked //2. All settings are reset to start values //3. The user can start the Use Case from step 6 or 15, or the Use Case ends. System.Console.WriteLine("Use Case 1 - Extension 1 Test"); System.Console.WriteLine("User: Open Door"); door.Open(); System.Console.WriteLine("User: Close Door"); door.Close(); System.Console.WriteLine("User: Press Powerbutton"); powerButton.Press(); System.Console.WriteLine("User: Press StartCancelButton"); startCancelButton.Press(); System.Console.ReadLine(); //################################################################################## // [Extension 2: The user opens the Door during setup] //1. The light goes on inside the oven //2. The display is blanked //3. The user can continue the Use case from step 4 or 17. System.Console.WriteLine("Use Case 1 - Extension 2 Test"); System.Console.WriteLine("User: Open Door"); door.Open(); System.Console.WriteLine("User: Close Door"); door.Close(); System.Console.WriteLine("User: Press Powerbutton"); powerButton.Press(); System.Console.WriteLine("User: Open door"); door.Open(); System.Console.ReadLine(); //################################################################################## // [Extension 3: The user presses the Start-Cancel button during cooking] //1. The power tube is turned off //2. The display is blanked. //3. The light inside the oven goes off //4. All settings are reset to start values //5. The user can continue the Use Case from step 6 or 15, or the Use Case ends. System.Console.WriteLine("Use Case 1 - Extension 3 Test"); System.Console.WriteLine("User: Open Door"); door.Open(); System.Console.WriteLine("User: Close Door"); door.Close(); System.Console.WriteLine("User: Press Powerbutton"); powerButton.Press(); System.Console.WriteLine("User: Press Time button"); timeButton.Press(); System.Console.WriteLine("User: Press startCancel Button"); startCancelButton.Press(); System.Console.WriteLine("Press Enter to simulate press of startCancelButton during cooking"); System.Console.ReadLine(); startCancelButton.Press(); System.Console.WriteLine("User: Pressed startCancelbutton"); System.Console.ReadLine(); //################################################################################## // [Extension 4: The user opens the Door during cooking] //1. The power tube is turned off. //2. The display is blanked. //3. All settings are reset to start values. //4. The user can continue the Use Case from step 4 or 17 System.Console.WriteLine("Use Case 1 - Extension 4 Test"); System.Console.WriteLine("User: Open Door"); door.Open(); System.Console.WriteLine("User: Close Door"); door.Close(); System.Console.WriteLine("User: Press Powerbutton"); powerButton.Press(); System.Console.WriteLine("User: Press Time button"); timeButton.Press(); System.Console.WriteLine("User: Press startCancel Button"); startCancelButton.Press(); System.Console.WriteLine("Press Enter to simulate open of door during cooking"); System.Console.ReadLine(); startCancelButton.Press(); System.Console.WriteLine("User: Opened door"); System.Console.ReadLine(); }
static void Main(string[] args) { //IT4_Output //Vi har udkommenteret nogle af testene, da de tager lang tid at køre var _output = new Output(); var _light = new Light(_output); var _display = new Display(_output); var _powertube = new PowerTube(_output); var _door = new Door(); var _timer = new Timer(); var _powerbutton = new Button(); var _timebutton = new Button(); var _startcancel = new Button(); var _cookcontroller = new CookController(_timer, _display, _powertube); var _userinterface = new UserInterface(_powerbutton, _timebutton, _startcancel, _door, _display, _light, _cookcontroller); _cookcontroller.UI = _userinterface; ManualResetEvent pause = new ManualResetEvent(false); //1 Console.WriteLine("Ready_DoorOpen_LightOn"); _door.Open(); Console.WriteLine(); //2 Console.WriteLine("Ready_DoorOpen_LightOff"); _door.Open(); _door.Close(); Console.WriteLine(); //3 Console.WriteLine("Ready_PowerButtonIsPressed_PowerIs50"); _powerbutton.Press(); Console.WriteLine(); //nulstiller power _startcancel.Press(); //4 Console.WriteLine("Ready_2PowerButtonIsPressed_PowerIs100"); _powerbutton.Press(); _powerbutton.Press(); Console.WriteLine(); //nulstiller power _startcancel.Press(); //5 Console.WriteLine("Ready_15PowerButtonIsPressed_PowerIs50Again"); _powerbutton.Press(); _powerbutton.Press(); _powerbutton.Press(); _powerbutton.Press(); _powerbutton.Press(); _powerbutton.Press(); _powerbutton.Press(); _powerbutton.Press(); _powerbutton.Press(); _powerbutton.Press(); _powerbutton.Press(); _powerbutton.Press(); _powerbutton.Press(); _powerbutton.Press(); _powerbutton.Press(); Console.WriteLine(); //nulstiller power _startcancel.Press(); //6 Console.WriteLine("SetPower_CancelButton_DisplayCleared"); _powerbutton.Press(); _startcancel.Press(); Console.WriteLine(); //7 Console.WriteLine("SetPower_DoorOpened_DisplayCleared"); _powerbutton.Press(); _door.Open(); Console.WriteLine(); //nulstiller dør og power _door.Close(); _startcancel.Press(); //8 Console.WriteLine("SetPower_DoorOpened_LightOn"); _powerbutton.Press(); _door.Open(); Console.WriteLine(); //nulstiller dør og power _door.Close(); _startcancel.Press(); Console.WriteLine(); //9 Console.WriteLine("SetPower_TimeButton_TimeIs1"); _powerbutton.Press(); _timebutton.Press(); Console.WriteLine(); //nulstiller _startcancel.Press(); _startcancel.Press(); Console.WriteLine(); //10 Console.WriteLine("SetPower_2TimeButton_TimeIs2"); _powerbutton.Press(); _timebutton.Press(); _timebutton.Press(); Console.WriteLine(); //nulstiller _startcancel.Press(); _startcancel.Press(); Console.WriteLine(); //11 //Console.WriteLine("SetTime_StartButton_CookerIsCalled"); //_powerbutton.Press(); //_timebutton.Press(); //_startcancel.Press(); //pause.WaitOne(60100); //Console.WriteLine(); //12 Console.WriteLine("SetTime_DoorOpened_DisplayCleared"); _powerbutton.Press(); _timebutton.Press(); _door.Open(); Console.WriteLine(); //nulstiller dør og power _door.Close(); _startcancel.Press(); Console.WriteLine(); //13 Console.WriteLine("SetTime_DoorOpened_LightOn"); _powerbutton.Press(); _timebutton.Press(); _door.Open(); Console.WriteLine(); //nulstiller dør og power _door.Close(); _startcancel.Press(); Console.WriteLine(); ////14 //Console.WriteLine("Ready_PowerAndTime_CookerIsCalledCorectly"); //_powerbutton.Press(); //_powerbutton.Press(); //_timebutton.Press(); //_timebutton.Press(); //_startcancel.Press(); //pause.WaitOne(100); //Console.WriteLine(); ////nulstiller //pause.WaitOne(121000); ////15 //Console.WriteLine("Ready_FullPower_CookerIsCalledCorectly"); //_powerbutton.Press(); //_powerbutton.Press(); //_powerbutton.Press(); //_powerbutton.Press(); //_powerbutton.Press(); //_powerbutton.Press(); //_powerbutton.Press(); //_powerbutton.Press(); //_powerbutton.Press(); //_powerbutton.Press(); //_powerbutton.Press(); //_powerbutton.Press(); //_powerbutton.Press(); //_powerbutton.Press(); //_timebutton.Press(); //_startcancel.Press(); //pause.WaitOne(100); //Console.WriteLine(); ////17 //Console.WriteLine("Cooking_CookingIsDone_LightOff"); //pause.WaitOne(60100); //16 Console.WriteLine("SetTime_StartButton_LightIsCalled"); _powerbutton.Press(); _timebutton.Press(); _startcancel.Press(); Console.WriteLine(); ////18 //Console.WriteLine("Cooking_CookingIsDone_DisplayCleared"); //_powerbutton.Press(); //_timebutton.Press(); //_startcancel.Press(); //pause.WaitOne(60300); //Console.WriteLine(); //19 Console.WriteLine("Cooking_DoorIsOpen_CookerCalled"); _powerbutton.Press(); _timebutton.Press(); _startcancel.Press(); _door.Open(); Console.WriteLine(); //nulstille dør _door.Close(); //20 Console.WriteLine("Cooking_cancelButton_CookerCalled"); _powerbutton.Press(); _timebutton.Press(); _startcancel.Press(); _startcancel.Press(); Console.WriteLine(); //21 Console.WriteLine("Cooking_CancelBotton_lightCalled"); _powerbutton.Press(); _timebutton.Press(); _startcancel.Press(); _startcancel.Press(); Console.WriteLine(); }
static void Main(string[] args) { // Setup all the objects var door = new Door(); var powerButton = new Button(); var timebutton = new Button(); var startcancelbutton = new Button(); var output = new Output(); var display = new Display(output); var timer = new Timer(); var powertube = new PowerTube(output); var cookcontroller = new CookController(timer, display, powertube); var light = new Light(output); var userinterface = new UserInterface(powerButton, timebutton, startcancelbutton, door, display, light, cookcontroller); cookcontroller.UI = userinterface; //// Simulate user activities //door.Open(); //door.Close(); //powerButton.Press(); //timebutton.Press(); //startcancelbutton.Press(); //// Wait while the classes, including the timer, do their job //System.Console.WriteLine("Tast enter når applikationen skal afsluttes"); //System.Console.ReadLine(); //Simple implementation of console application, where the food is inserted in microoven // and the user then uses the keys to simulates the pushes on buttons System.Console.WriteLine("Velkommen til din mikroovn-app #smart"); System.Console.WriteLine("Indsæt mad i ovn"); // First the user opens the door door.Open(); // Uses 5 seconds to insert food Thread.Sleep(5000); Console.WriteLine("Mad placeret, luk dør"); // Closes door door.Close(); Console.WriteLine("\nIndstil først power ved at trykke på 'P'. (Annullér handling ved tryk på 'S')\n" + "Indstil derefter tiden ved at trykke på 'T'.\n" + "Når den ønskede power og tid er indstillet, start da mikroovnen ved at trykke på 'S'\n" + "(Applikationen kan stoppes ved tryk på ESCAPE)"); bool running = true; while (running) { var tast = Console.ReadKey(); Console.WriteLine(); switch (tast.Key) { case ConsoleKey.P: powerButton.Press(); break; case ConsoleKey.T: timebutton.Press(); break; case ConsoleKey.S: startcancelbutton.Press(); break; case ConsoleKey.Escape: running = false; break; } } { } }
static void Main(string[] args) { var output = new Output(); var timer = new Timer(); var display = new Display(output); var powerTube = new PowerTube(output); var powerBtn = new Button(); var timeBtn = new Button(); var startCancelBtn = new Button(); var door = new Door(); var cookController = new CookController(timer, display, powerTube); var oven = new UserInterface(powerBtn, timeBtn, startCancelBtn, door, display, new Light(output), cookController); cookController.UI = oven; Console.WriteLine("--------------- Menu --------------"); Console.WriteLine($"Press 'P' to Power the microwave"); Console.WriteLine($"Press 'T' to Set the time for the microwave"); Console.WriteLine($"Press 'S' or 'R' to Start/Reset the microwave"); Console.WriteLine($"Press 'O' to Open the microwave"); Console.WriteLine($"Press 'C' to Close the microwave"); Console.WriteLine($"Press 'E' to leave the microwave"); Console.WriteLine(); Thread.Sleep(1000); Console.WriteLine("\nUser - Powerbutton pressed"); powerBtn.Press(); Thread.Sleep(250); Console.WriteLine("\nUser - Powerbutton pressed"); powerBtn.Press(); Thread.Sleep(250); Console.WriteLine("\nUser - Powerbutton pressed"); powerBtn.Press(); Thread.Sleep(250); Console.WriteLine("\nUser - Timebutton pressed"); timeBtn.Press(); Thread.Sleep(250); Console.WriteLine("\nUser - Startbutton pressed"); startCancelBtn.Press(); Thread.Sleep(10000); Console.WriteLine("\nUser - Startbutton pressed"); startCancelBtn.Press(); Thread.Sleep(250); Console.WriteLine("\nUser - Door Opens"); door.Open(); Thread.Sleep(250); Console.WriteLine("\nUser - Door Closes"); door.Close(); }
public void Setup() { uut = new Timer(); }
static void Main(string[] args) { // Setup all the objects, var _output = new Output(); var _light = new Light(_output); var _display = new Display(_output); var _timer = new MicrowaveOvenClasses.Boundary.Timer(); var _powerTube = new PowerTube(_output); var _powerButton = new Button(); var _timerButton = new Button(); var _startCancelButton = new Button(); var _door = new Door(); var _cookControl = new CookController(_timer, _display, _powerTube); var _userInterface = new UserInterface(_powerButton, _timerButton, _startCancelButton, _door, _display, _light, _cookControl); _cookControl.UI = _userInterface; // Simulate user activities (main senario) _door.Open(); _door.Close(); _powerButton.Press(); _powerButton.Press(); _powerButton.Press(); _timerButton.Press(); _startCancelButton.Press(); //// Simulate user activities (extension 1: The user presses the Start-Cancel button during setup) //_door.Open(); //_door.Close(); //_powerButton.Press(); //_powerButton.Press(); //_startCancelButton.Press(); //// Simulate user activities (extension 2: The user opens the Door during setup) //_door.Open(); //_door.Close(); //_powerButton.Press(); //_powerButton.Press(); //_door.Open(); //// Simulate user activities (extension 3: The user presses the Start-Cancel button during cooking) //_door.Open(); //_door.Close(); //_powerButton.Press(); //_powerButton.Press(); //_powerButton.Press(); //_timerButton.Press(); //_startCancelButton.Press(); //_startCancelButton.Press(); //// Simulate user activities (extension 4: The user opens the Door during cooking) //_door.Open(); //_door.Close(); //_powerButton.Press(); //_powerButton.Press(); //_powerButton.Press(); //_timerButton.Press(); //_startCancelButton.Press(); //_door.Open(); // Wait while the classes, including the timer, do their job System.Console.WriteLine("Tast enter når applikationen skal afsluttes"); System.Console.ReadLine(); }