/// <summary> /// Speech Recognition with Language Detection feature enabled /// </summary> private static void SpeechRecognitionWithLanguageDetectionEnabled() { Console.WriteLine("Please choose the following samples (with Language detection enabled)"); var prompt = "Your choice (0: Stop): "; Console.WriteLine("1. Speech recognition with microphone input."); Console.WriteLine("2. Speech continuous recognition with multi-lingual audio input."); Console.Write(prompt); ConsoleKeyInfo x; x = Console.ReadKey(); Console.WriteLine(""); switch (x.Key) { case ConsoleKey.D1: SpeechRecognitionWithLanguageIdSamples.RecognitionWithMicrophoneAsync().Wait(); break; case ConsoleKey.D2: SpeechRecognitionWithLanguageIdSamples.MultiLingualRecognitionWithUniversalV2Endpiont().Wait(); break; case ConsoleKey.D0: Console.WriteLine("Exiting..."); break; default: Console.WriteLine("Invalid input."); break; } Console.WriteLine("\nExecution done. " + prompt); }
// // Speech Recognition with Language Detection feature enabled // private static void SpeechRecognitionWithLanguageDetectionEnabled() { ConsoleKeyInfo x; do { Console.WriteLine(""); Console.WriteLine(" Speech SDK - Speech Recognition With Spoken Language Detection Samples"); Console.WriteLine(""); Console.WriteLine(choose); Console.WriteLine(""); Console.WriteLine(" 1. Speech recognition with microphone input."); Console.WriteLine(" 2. Speech continuous recognition with multi-lingual audio input."); Console.WriteLine(""); Console.Write(prompt); x = Console.ReadKey(); Console.WriteLine("\n"); bool sampleWasRun = true; switch (x.Key) { case ConsoleKey.D1: case ConsoleKey.NumPad1: SpeechRecognitionWithLanguageIdSamples.RecognitionWithMicrophoneAsync().Wait(); break; case ConsoleKey.D2: case ConsoleKey.NumPad2: SpeechRecognitionWithLanguageIdSamples.MultiLingualRecognitionWithUniversalV2Endpiont().Wait(); break; case ConsoleKey.D0: case ConsoleKey.NumPad0: Console.WriteLine(back); sampleWasRun = false; break; default: Console.WriteLine(invalid); sampleWasRun = false; break; } if (sampleWasRun) { Console.WriteLine(done); } } while (x.Key != ConsoleKey.D0); }