internal NetworkGamer( NetworkSession session ) : base( "Stub Gamer", "Stub Gamer" ) { Session = session; // TODO: Everything below HasLeftSession = false; HasVoice = false; IsGuest = false; IsMutedByLocalUser = false; IsPrivateSlot = false; IsReady = false; IsTalking = false; Machine = new NetworkMachine(); RoundtripTime = TimeSpan.Zero; }
internal NetworkGamer( Steamworks.CSteamID id, NetworkSession session ) : base( id, Steamworks.SteamFriends.GetFriendPersonaName(id), Steamworks.SteamFriends.GetPlayerNickname(id) ) { Session = session; // TODO: Everything below HasLeftSession = false; HasVoice = false; IsGuest = false; IsMutedByLocalUser = false; IsPrivateSlot = false; IsReady = false; IsTalking = false; Machine = new NetworkMachine(); RoundtripTime = TimeSpan.Zero; }