/// <summary> /// Raises the KeyTyped event. This is done automatically by a correctly configured component, /// but this is exposed publicly to allow programmatic key typed events to occur. /// </summary> public void OnKeyTyped(object sender, CharacterEventArgs args) { if (KeyTyped != null) { KeyTyped(sender, args); } }
public void RecieveTextInput(char inputChar, CharacterEventArgs e) { if(Locked) return; }