private void PlatformConstruct(GraphicsDevice graphicsDevice, int width, int height, bool mipMap, DepthFormat preferredDepthFormat, int preferredMultiSampleCount, RenderTargetUsage usage, bool shared) { _msSampleDescription = GraphicsDevice.GetSupportedSampleDescription(SharpDXHelper.ToFormat(this.Format), this.MultiSampleCount); GenerateIfRequired(); }