public void Stop() { if (hasSourceId && soundBuffer != null) { controller.StopSound(soundBuffer); } soundState = SoundState.Stopped; }
public void Stop() { if (hasSourceId) { //Console.WriteLine ("stop " + sourceId + " : " + soundEffect.Name); controller.StopSound(soundBuffer); } soundState = SoundState.Stopped; }
private void PlatformStop(bool immediate) { if (hasSourceId) { //Console.WriteLine ("stop " + sourceId + " : " + soundEffect.Name); controller.StopSound(soundBuffer); } soundState = SoundState.Stopped; }