コード例 #1
0
        public void SynchronizationContextCaptured()
        {
            var syncContext = SingleThreadedTestSynchronizationContext.New();

            SynchronizationContext.SetSynchronizationContext(syncContext);
            TaskCompletionSource <object> callbackResult = new TaskCompletionSource <object>();
            var frame    = SingleThreadedTestSynchronizationContext.NewFrame();
            var callback = new Action <GenericParameterHelper>(
                p =>
            {
                try
                {
                    Assert.NotNull(SynchronizationContext.Current);
                    callbackResult.SetResult(null);
                }
                catch (Exception e)
                {
                    callbackResult.SetException(e);
                }

                frame.Continue = false;
            });
            var progress = new ProgressWithCompletion <GenericParameterHelper>(callback);
            IProgress <GenericParameterHelper> reporter = progress;

            Task.Run(delegate
            {
                reporter.Report(new GenericParameterHelper(1));
            });

            SingleThreadedTestSynchronizationContext.PushFrame(syncContext, frame);
            callbackResult.Task.GetAwaiter().GetResult();
        }
コード例 #2
0
        protected void SimulateUIThread(Func <Task> testMethod)
        {
            Verify.Operation(this.originalThreadManagedId == Environment.CurrentManagedThreadId, "We can only simulate the UI thread if you're already on it (the starting thread for the test).");

            Exception failure = null;

            this.dispatcherContext.Post(async delegate
            {
                try
                {
                    await testMethod();
                }
                catch (Exception ex)
                {
                    failure = ex;
                }
                finally
                {
                    this.testFrame.Continue = false;
                }
            }, null);

            SingleThreadedTestSynchronizationContext.PushFrame(this.dispatcherContext, this.testFrame);
            if (failure != null)
            {
                // Rethrow original exception without rewriting the callstack.
                ExceptionDispatchInfo.Capture(failure).Throw();
            }
        }
コード例 #3
0
        /// <summary>
        /// Runs an asynchronous task synchronously, using just the current thread to execute continuations.
        /// </summary>
        internal static void Run(Func <Task> func)
        {
            if (func == null)
            {
                throw new ArgumentNullException(nameof(func));
            }

            var prevCtx = SynchronizationContext.Current;

            try
            {
                var syncCtx = SingleThreadedTestSynchronizationContext.New();
                SynchronizationContext.SetSynchronizationContext(syncCtx);

                var t = func();
                if (t == null)
                {
                    throw new InvalidOperationException();
                }

                var frame = SingleThreadedTestSynchronizationContext.NewFrame();
                t.ContinueWith(_ => { frame.Continue = false; }, TaskScheduler.Default);
                SingleThreadedTestSynchronizationContext.PushFrame(syncCtx, frame);

                t.GetAwaiter().GetResult();
            }
            finally
            {
                SynchronizationContext.SetSynchronizationContext(prevCtx);
            }
        }
コード例 #4
0
ファイル: TestBase.cs プロジェクト: erisonliang/vs-threading
        protected void ExecuteOnDispatcher(Func <Task> action)
        {
            if (!SingleThreadedTestSynchronizationContext.IsSingleThreadedSyncContext(SynchronizationContext.Current))
            {
                SynchronizationContext.SetSynchronizationContext(SingleThreadedTestSynchronizationContext.New());
            }

            var       frame   = SingleThreadedTestSynchronizationContext.NewFrame();
            Exception failure = null;

            SynchronizationContext.Current.Post(
                async _ =>
            {
                try
                {
                    await action();
                }
                catch (Exception ex)
                {
                    failure = ex;
                }
                finally
                {
                    frame.Continue = false;
                }
            },
                null);

            SingleThreadedTestSynchronizationContext.PushFrame(SynchronizationContext.Current, frame);
            if (failure != null)
            {
                ExceptionDispatchInfo.Capture(failure).Throw();
            }
        }
コード例 #5
0
        protected void ExecuteOnDispatcher(Func <Task> action, bool staRequired = true)
        {
            Action worker = delegate
            {
                var       frame   = SingleThreadedTestSynchronizationContext.NewFrame();
                Exception failure = null;
                SynchronizationContext.Current.Post(
                    async _ =>
                {
                    try
                    {
                        await action();
                    }
                    catch (Exception ex)
                    {
                        failure = ex;
                    }
                    finally
                    {
                        frame.Continue = false;
                    }
                },
                    null);

                SingleThreadedTestSynchronizationContext.PushFrame(SynchronizationContext.Current, frame);
                if (failure != null)
                {
                    ExceptionDispatchInfo.Capture(failure).Throw();
                }
            };

            if ((!staRequired || Thread.CurrentThread.GetApartmentState() == ApartmentState.STA) &&
                SingleThreadedTestSynchronizationContext.IsSingleThreadedSyncContext(SynchronizationContext.Current))
            {
                worker();
            }
            else
            {
                this.ExecuteOnSTA(() =>
                {
                    if (!SingleThreadedTestSynchronizationContext.IsSingleThreadedSyncContext(SynchronizationContext.Current))
                    {
                        SynchronizationContext.SetSynchronizationContext(SingleThreadedTestSynchronizationContext.New());
                    }

                    worker();
                });
            }
        }
コード例 #6
0
        public void ValueFactoryRequiresMainThreadHeldByOtherSync(bool passJtfToLazyCtor)
        {
            var ctxt = SingleThreadedTestSynchronizationContext.New();

            SynchronizationContext.SetSynchronizationContext(ctxt);
            var context        = new JoinableTaskContext();
            var asyncPump      = context.Factory;
            var originalThread = Thread.CurrentThread;

            var evt  = new AsyncManualResetEvent();
            var lazy = new AsyncLazy <object>(
                async delegate
            {
                // It is important that no await appear before this JTF.Run call, since
                // we're testing that the value factory is not invoked while the AsyncLazy
                // holds a private lock that would deadlock when called from another thread.
                asyncPump.Run(async delegate
                {
                    await asyncPump.SwitchToMainThreadAsync(this.TimeoutToken);
                });
                await Task.Yield();
                return(new object());
            },
                passJtfToLazyCtor ? asyncPump : null); // mix it up to exercise all the code paths in the ctor.

            var backgroundRequest = Task.Run(async delegate
            {
                return(await lazy.GetValueAsync());
            });

            Thread.Sleep(AsyncDelay); // Give the background thread time to call GetValueAsync(), but it doesn't yield (when the test was written).
            var foregroundRequest = lazy.GetValueAsync();

            var frame        = SingleThreadedTestSynchronizationContext.NewFrame();
            var combinedTask = Task.WhenAll(foregroundRequest, backgroundRequest);

            combinedTask.WithTimeout(UnexpectedTimeout).ContinueWith(_ => frame.Continue = false, TaskScheduler.Default);
            SingleThreadedTestSynchronizationContext.PushFrame(ctxt, frame);

            // Ensure that the test didn't simply timeout, and that the individual tasks did not throw.
            Assert.True(foregroundRequest.IsCompleted);
            Assert.True(backgroundRequest.IsCompleted);
            Assert.Same(foregroundRequest.GetAwaiter().GetResult(), backgroundRequest.GetAwaiter().GetResult());
        }
コード例 #7
0
 protected void PushFrame()
 {
     SingleThreadedTestSynchronizationContext.PushFrame(this.dispatcherContext, this.testFrame);
 }
コード例 #8
0
        /// <summary>
        /// Runs a given scenario many times to observe memory characteristics and assert that they can satisfy given conditions.
        /// </summary>
        /// <param name="scenario">The delegate to invoke.</param>
        /// <param name="maxBytesAllocated">The maximum number of bytes allowed to be allocated by one run of the scenario. Use -1 to indicate no limit.</param>
        /// <param name="iterations">The number of times to invoke <paramref name="scenario"/> in a row before measuring average memory impact.</param>
        /// <param name="allowedAttempts">The number of times the (scenario * iterations) loop repeats with a failing result before ultimately giving up.</param>
        /// <param name="completeSynchronously"><c>true</c> to synchronously complete instead of yielding.</param>
        /// <returns>A task that captures the result of the operation.</returns>
        protected async Task CheckGCPressureAsync(Func <Task> scenario, int maxBytesAllocated, int iterations = 100, int allowedAttempts = GCAllocationAttempts, bool completeSynchronously = false)
        {
            const int quietPeriodMaxAttempts = 3;
            const int shortDelayDuration     = 250;
            const int quietThreshold         = 1200;

            // prime the pump
            for (int i = 0; i < 2; i++)
            {
                await MaybeShouldBeComplete(scenario(), completeSynchronously);
            }

            long waitForQuietMemory1, waitForQuietMemory2, waitPeriodAllocations, waitForQuietAttemptCount = 0;

            do
            {
                waitForQuietMemory1 = GC.GetTotalMemory(true);
                await MaybeShouldBlock(Task.Delay(shortDelayDuration), completeSynchronously);

                waitForQuietMemory2 = GC.GetTotalMemory(true);

                waitPeriodAllocations = Math.Abs(waitForQuietMemory2 - waitForQuietMemory1);
                this.Logger.WriteLine("Bytes allocated during quiet wait period: {0}", waitPeriodAllocations);
            }while (waitPeriodAllocations > quietThreshold || ++waitForQuietAttemptCount >= quietPeriodMaxAttempts);
            if (waitPeriodAllocations > quietThreshold)
            {
                this.Logger.WriteLine("WARNING: Unable to establish a quiet period.");
            }

            // This test is rather rough.  So we're willing to try it a few times in order to observe the desired value.
            bool attemptWithNoLeakObserved         = false;
            bool attemptWithinMemoryLimitsObserved = false;

            for (int attempt = 1; attempt <= allowedAttempts; attempt++)
            {
                this.Logger?.WriteLine("Iteration {0}", attempt);
                int[] gcCountBefore = new int[GC.MaxGeneration + 1];
                int[] gcCountAfter  = new int[GC.MaxGeneration + 1];
                long  initialMemory = GC.GetTotalMemory(true);
#if NET46 || NETCOREAPP2_0
                GC.TryStartNoGCRegion(8 * 1024 * 1024);
#endif
                for (int i = 0; i <= GC.MaxGeneration; i++)
                {
                    gcCountBefore[i] = GC.CollectionCount(i);
                }

                for (int i = 0; i < iterations; i++)
                {
                    await MaybeShouldBeComplete(scenario(), completeSynchronously);
                }

                for (int i = 0; i < gcCountAfter.Length; i++)
                {
                    gcCountAfter[i] = GC.CollectionCount(i);
                }

                long allocated = (GC.GetTotalMemory(false) - initialMemory) / iterations;
#if NET46 || NETCOREAPP2_0
                GC.EndNoGCRegion();
#endif

                attemptWithinMemoryLimitsObserved |= maxBytesAllocated == -1 || allocated <= maxBytesAllocated;
                long leaked = long.MaxValue;
                for (int leakCheck = 0; leakCheck < 3; leakCheck++)
                {
                    // Allow the message queue to drain.
                    if (completeSynchronously)
                    {
                        // If there is a dispatcher sync context, let it run for a bit.
                        // This allows any posted messages that are now obsolete to be released.
                        if (SingleThreadedTestSynchronizationContext.IsSingleThreadedSyncContext(SynchronizationContext.Current))
                        {
                            var frame = SingleThreadedTestSynchronizationContext.NewFrame();
                            SynchronizationContext.Current.Post(state => frame.Continue = false, null);
                            SingleThreadedTestSynchronizationContext.PushFrame(SynchronizationContext.Current, frame);
                        }
                    }
                    else
                    {
                        await Task.Yield();
                    }

                    leaked = (GC.GetTotalMemory(true) - initialMemory) / iterations;
                    attemptWithNoLeakObserved |= leaked <= 3 * IntPtr.Size; // any real leak would be an object, which is at least this size.
                    if (attemptWithNoLeakObserved)
                    {
                        break;
                    }

                    await MaybeShouldBlock(Task.Delay(shortDelayDuration), completeSynchronously);
                }

                this.Logger?.WriteLine("{0} bytes leaked per iteration.", leaked);
                this.Logger?.WriteLine("{0} bytes allocated per iteration ({1} allowed).", allocated, maxBytesAllocated);

                for (int i = 0; i <= GC.MaxGeneration; i++)
                {
                    Assert.False(gcCountAfter[i] > gcCountBefore[i], $"WARNING: Gen {i} GC occurred {gcCountAfter[i] - gcCountBefore[i]} times during testing. Results are probably totally wrong.");
                }

                if (attemptWithNoLeakObserved && attemptWithinMemoryLimitsObserved)
                {
                    // Don't keep looping. We got what we needed.
                    break;
                }

                // give the system a bit of cool down time to increase the odds we'll pass next time.
                GC.Collect();
                await MaybeShouldBlock(Task.Delay(shortDelayDuration), completeSynchronously);
            }

            Assert.True(attemptWithNoLeakObserved, "Leaks observed in every iteration.");
            Assert.True(attemptWithinMemoryLimitsObserved, "Excess memory allocations in every iteration.");
        }