/// <summary> /// Constructor. /// </summary> /// <param name="link">Element link.</param> public ModelProtoLink(ElementLink link) : base(link) { if (link == null) { throw new System.ArgumentNullException("link"); } IList <Microsoft.VisualStudio.Modeling.DomainRoleInfo> ilist = link.GetDomainRelationship().DomainRoles; rolePlayers = new System.Collections.Generic.List <ModelProtoRolePlayer>(2); for (int i = 0; i < 2; i++) { Microsoft.VisualStudio.Modeling.DomainRoleInfo domainRoleInfo = ilist[i]; Microsoft.VisualStudio.Modeling.ModelElement modelElement = domainRoleInfo.GetRolePlayer(link); System.Guid guid = modelElement != null ? modelElement.Id : System.Guid.Empty; string name = ""; if (modelElement is IDomainModelOwnable) { if ((modelElement as IDomainModelOwnable).DomainElementHasName) { name = (modelElement as IDomainModelOwnable).DomainElementName; } } rolePlayers.Add(new ModelProtoRolePlayer(domainRoleInfo.Id, guid, name)); } this.isTargetIncludedSubmodel = false; this.domainFilePath = ""; }
/// <summary> /// Constructor. /// </summary> /// <param name="link">Element link.</param> public ModelProtoLink(ElementLink link) : base(link) { if (link == null) { throw new System.ArgumentNullException("link"); } IList <Microsoft.VisualStudio.Modeling.DomainRoleInfo> ilist = link.GetDomainRelationship().DomainRoles; rolePlayers = new System.Collections.Generic.List <ModelProtoRolePlayer>(2); for (int i = 0; i < 2; i++) { Microsoft.VisualStudio.Modeling.DomainRoleInfo domainRoleInfo = ilist[i]; Microsoft.VisualStudio.Modeling.ModelElement modelElement = domainRoleInfo.GetRolePlayer(link); System.Guid guid = modelElement != null ? modelElement.Id : System.Guid.Empty; if (modelElement is DomainClass) { rolePlayers.Add(new ModelProtoRolePlayer(domainRoleInfo.Id, guid, (modelElement as DomainClass).Name)); } else { rolePlayers.Add(new ModelProtoRolePlayer(domainRoleInfo.Id, guid, "")); } } }