private void divideMenuItem_Click_1(object sender, System.EventArgs e) { TriangleDiviser triangleDiviser = new TriangleDiviser(this.FirstPolygon, this.SecondPolygon); triangleDiviser.Divide(this.LeftPolygon.GhostTriangles); this.Invalidate(); }
private void Divide() { Polygon2DAdorner leftPolygon = this.LeftPolygon; Polygon2DAdorner rightPolygon = this.RightPolygon; while (leftPolygon != null) { if (StatusController.Triangulator != TriangulationTech.Single) { TriangleDiviser triangleDiviser = new TriangleDiviser(leftPolygon.polygon, rightPolygon.polygon); triangleDiviser.Divide(leftPolygon.GhostTriangles); } else if (StatusController.availablePartition == Partition.Left) { TriangleDiviser triangleDiviser = new TriangleDiviser(leftPolygon.polygon, leftPolygon.polygon); triangleDiviser.Divide(leftPolygon.GhostTriangles); } else { TriangleDiviser triangleDiviser = new TriangleDiviser(rightPolygon.polygon, rightPolygon.polygon); triangleDiviser.Divide(rightPolygon.GhostTriangles); } leftPolygon = leftPolygon.Next(); rightPolygon = rightPolygon.Next(); } this.Invalidate(); }