コード例 #1
0
 /// <inheritdoc/>
 protected override void WriteCanvasGeometryRoundedRectangleFactory(CodeBuilder builder, CanvasGeometry.RoundedRectangle obj, string typeName, string fieldName)
 {
     builder.WriteLine($"var result = {FieldAssignment(fieldName)}CanvasGeometry.CreateRoundedRectangle(");
     builder.Indent();
     builder.WriteLine("null,");
     builder.WriteLine($"{Float(obj.X)},");
     builder.WriteLine($"{Float(obj.Y)},");
     builder.WriteLine($"{Float(obj.W)},");
     builder.WriteLine($"{Float(obj.H)},");
     builder.WriteLine($"{Float(obj.RadiusX)},");
     builder.WriteLine($"{Float(obj.RadiusY)};");
     builder.UnIndent();
 }
コード例 #2
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        /// <inheritdoc/>
        protected override void WriteCanvasGeometryCombinationFactory(CodeBuilder builder, CanvasGeometry.Combination obj, string typeName, string fieldName)
        {
            builder.WriteLine($"var result = {FieldAssignment(fieldName)}{CallFactoryFor(obj.A)}.");
            builder.Indent();
            builder.WriteLine($"CombineWith({CallFactoryFor(obj.B)},");
            if (obj.Matrix.IsIdentity)
            {
                builder.WriteLine("Matrix3x2.Identity,");
            }
            else
            {
                builder.WriteLine($"{_stringifier.Matrix3x2(obj.Matrix)},");
            }

            builder.WriteLine($"{_stringifier.CanvasGeometryCombine(obj.CombineMode)});");
            builder.UnIndent();
        }
コード例 #3
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        /// <inheritdoc/>
        protected override void WriteAnimatedVisualStart(
            CodeBuilder builder,
            IAnimatedVisualInfo info)
        {
            // Start writing the instantiator.
            builder.WriteLine($"ref class {info.ClassName} sealed");
            builder.Indent();
            builder.WriteLine($": public {AnimatedVisualTypeName}");
            builder.UnIndent();
            builder.OpenScope();

            if (info.AnimatedVisualSourceInfo.UsesCanvasEffects ||
                info.AnimatedVisualSourceInfo.UsesCanvasGeometry)
            {
                // D2D factory field.
                builder.WriteLine("ComPtr<ID2D1Factory> _d2dFactory;");
            }
        }
コード例 #4
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        /// <inheritdoc/>
        protected override void WriteCanvasGeometryGroupFactory(CodeBuilder builder, CanvasGeometry.Group obj, string typeName, string fieldName)
        {
            builder.WriteLine($"ComPtr<ID2D1Geometry> geometries[{obj.Geometries.Length}];");
            builder.OpenScope();
            for (var i = 0; i < obj.Geometries.Length; i++)
            {
                var geometry = obj.Geometries[i];
                builder.WriteLine($"{CallFactoryFor(geometry)}->GetGeometry(&geometries[{i}]);");
            }

            builder.CloseScope();
            builder.WriteLine($"{typeName} result;");
            builder.WriteLine("ComPtr<ID2D1GeometryGroup> group;");
            builder.WriteLine("FFHR(_d2dFactory->CreateGeometryGroup(");
            builder.Indent();
            builder.WriteLine($"{FilledRegionDetermination(obj.FilledRegionDetermination)},");
            builder.WriteLine("geometries[0].GetAddressOf(),");
            builder.WriteLine($"{obj.Geometries.Length},");
            builder.WriteLine("&group));");
            builder.UnIndent();
            builder.WriteLine($"result = {FieldAssignment(fieldName)}new GeoSource(group.Get());");
        }
コード例 #5
0
 /// <inheritdoc/>
 protected override void WriteCanvasGeometryCombinationFactory(CodeBuilder builder, CanvasGeometry.Combination obj, string typeName, string fieldName)
 {
     builder.WriteLine($"{typeName} result;");
     builder.WriteLine("ID2D1Geometry *geoA = nullptr, *geoB = nullptr;");
     builder.WriteLine($"{CallFactoryFor(obj.A)}->GetGeometry(&geoA);");
     builder.WriteLine($"{CallFactoryFor(obj.B)}->GetGeometry(&geoB);");
     builder.WriteLine("ComPtr<ID2D1PathGeometry> path;");
     builder.WriteLine($"{FailFastWrapper("_d2dFactory->CreatePathGeometry(&path)")};");
     builder.WriteLine("ComPtr<ID2D1GeometrySink> sink;");
     builder.WriteLine($"{FailFastWrapper("path->Open(&sink)")};");
     builder.WriteLine($"FFHR(geoA->CombineWithGeometry(");
     builder.Indent();
     builder.WriteLine($"geoB,");
     builder.WriteLine($"{_stringifier.CanvasGeometryCombine(obj.CombineMode)},");
     builder.WriteLine($"{_stringifier.Matrix3x2(obj.Matrix)},");
     builder.WriteLine($"sink.Get()));");
     builder.UnIndent();
     builder.WriteLine("geoA->Release();");
     builder.WriteLine("geoB->Release();");
     builder.WriteLine($"{FailFastWrapper("sink->Close()")};");
     builder.WriteLine($"result = {FieldAssignment(fieldName)}new GeoSource(path.Get());");
 }
コード例 #6
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 /// <summary>
 /// Generate the body of the TryCreateAnimatedVisual() method for the composition that contains LoadedImageSurfaces.
 /// </summary>
 void WriteTryCreateInstantiatorWithImageLoading(CodeBuilder builder, CodeGenInfo info)
 {
     builder.WriteLine("m_isTryCreateAnimatedVisualCalled = true;");
     builder.WriteLine();
     builder.WriteLine("diagnostics = nullptr;");
     builder.WriteLine("if (!IsRuntimeCompatible())");
     builder.OpenScope();
     builder.WriteLine("return nullptr;");
     builder.CloseScope();
     builder.WriteLine();
     builder.WriteLine("EnsureImageLoadingStarted();");
     builder.WriteLine();
     builder.WriteLine("if (m_isAnimatedVisualSourceDynamic && m_loadCompleteEventCount != c_loadedImageSurfaceCount)");
     builder.OpenScope();
     builder.WriteLine("return nullptr;");
     builder.CloseScope();
     builder.WriteLine("return ref new AnimatedVisual(compositor,");
     builder.Indent();
     builder.WriteCommaSeparatedLines(info.LoadedImageSurfaceNodes.Select(n => MakeFieldName(n.Name)));
     builder.UnIndent();
     builder.WriteLine(");");
     builder.CloseScope();
     builder.WriteLine();
 }
コード例 #7
0
        protected override void WriteThemePropertyImpls(CodeBuilder builder)
        {
            var propertyBindings = SourceInfo.SourceMetadata.PropertyBindings;

            var sourceClassQualifier = $"{S.Namespace(SourceInfo.Namespace)}::{SourceClassName}::";

            if (propertyBindings.Any(pb => pb.ExposedType == PropertySetValueType.Color))
            {
                // Write the helper for converting a color to a vector 4.
                builder.WriteLine($"float4 {sourceClassQualifier}ColorAsVector4(Color color)");
                builder.OpenScope();
                builder.WriteLine("return { static_cast<float>(color.R), static_cast<float>(color.G), static_cast<float>(color.B), static_cast<float>(color.A) };");
                builder.CloseScope();
                builder.WriteLine();
            }

            builder.WriteLine($"{T.CompositionPropertySet} {sourceClassQualifier}EnsureThemeProperties({T.Compositor} compositor)");
            builder.OpenScope();
            builder.WriteLine($"if ({SourceInfo.ThemePropertiesFieldName} == nullptr)");
            builder.OpenScope();
            builder.WriteLine($"{SourceInfo.ThemePropertiesFieldName} = compositor{S.Deref}CreatePropertySet();");

            // Initialize the values in the property set.
            foreach (var prop in propertyBindings)
            {
                WriteThemePropertyInitialization(builder, SourceInfo.ThemePropertiesFieldName, prop, prop.BindingName);
            }

            builder.CloseScope();
            builder.WriteLine();
            builder.WriteLine($"return {SourceInfo.ThemePropertiesFieldName};");
            builder.CloseScope();
            builder.WriteLine();

            // The GetThemeProperties method is designed to allow setting of properties when the actual
            // type of the IAnimatedVisualSource is not known. It relies on a custom interface that declares
            // it, so if we're not generating code for a custom interface, there's no reason to generate
            // the method.
            if (IsInterfaceCustom)
            {
                builder.WriteLine($"{T.CompositionPropertySet} {sourceClassQualifier}GetThemeProperties({T.Compositor} compositor)");
                builder.OpenScope();
                builder.WriteLine("return EnsureThemeProperties(compositor);");
                builder.CloseScope();
                builder.WriteLine();
            }

            // Write property implementations for each theme property.
            foreach (var prop in propertyBindings)
            {
                if (SourceInfo.GenerateDependencyObject)
                {
                    // Write the dependency property accessor.
                    builder.WriteLine($"DependencyProperty^ {sourceClassQualifier}{prop.BindingName}Property()");
                    builder.OpenScope();
                    builder.WriteLine($"return _{S.CamelCase(prop.BindingName)}Property;");
                    builder.CloseScope();
                    builder.WriteLine();

                    // Write the dependency property change handler.
                    builder.WriteLine($"void {sourceClassQualifier}On{prop.BindingName}Changed(DependencyObject^ d, DependencyPropertyChangedEventArgs^ e)");
                    builder.OpenScope();
                    builder.WriteLine($"auto self = ({sourceClassQualifier}^)d;");
                    builder.WriteLine();
                    builder.WriteLine("if (self->_themeProperties != nullptr)");
                    builder.OpenScope();
                    WriteThemePropertyInitialization(builder, $"self->{SourceInfo.ThemePropertiesFieldName}", prop, "e->NewValue");
                    builder.CloseScope();
                    builder.CloseScope();
                    builder.WriteLine();

                    // Write the dependency property initializer.
                    builder.WriteLine($"DependencyProperty^ {sourceClassQualifier}_{S.CamelCase(prop.BindingName)}Property =");
                    builder.Indent();
                    builder.WriteLine($"DependencyProperty::Register(");
                    builder.Indent();
                    builder.WriteLine($"{S.String(prop.BindingName)},");
                    builder.WriteLine($"{TypeName(prop.ExposedType)}::typeid,");
                    builder.WriteLine($"{sourceClassQualifier}typeid,");
                    builder.WriteLine($"ref new PropertyMetadata(c_theme{prop.BindingName},");
                    builder.WriteLine($"ref new PropertyChangedCallback(&{sourceClassQualifier}On{prop.BindingName}Changed)));");
                    builder.UnIndent();
                    builder.UnIndent();
                    builder.WriteLine();
                }

                // Write the getter.
                builder.WriteLine($"{TypeName(prop.ExposedType)} {sourceClassQualifier}{prop.BindingName}::get()");
                builder.OpenScope();
                if (SourceInfo.GenerateDependencyObject)
                {
                    // Get the value from the dependency property.
                    builder.WriteLine($"return ({TypeName(prop.ExposedType)})GetValue(_{S.CamelCase(prop.BindingName)}Property);");
                }
                else
                {
                    // Get the value from the backing field.
                    builder.WriteLine($"return _theme{prop.BindingName};");
                }

                builder.CloseScope();
                builder.WriteLine();

                // Write the setter.
                builder.WriteLine($"void {sourceClassQualifier}{prop.BindingName}::set({TypeName(prop.ExposedType)} value)");
                builder.OpenScope();
                if (SourceInfo.GenerateDependencyObject)
                {
                    builder.WriteLine($"SetValue(_{S.CamelCase(prop.BindingName)}Property, value);");
                }
                else
                {
                    // This saves to the backing field, and updates the theme property
                    // set if one has been created.
                    builder.WriteLine($"_theme{prop.BindingName} = value;");
                    builder.WriteLine("if (_themeProperties != nullptr)");
                    builder.OpenScope();
                    WriteThemePropertyInitialization(builder, "_themeProperties", prop);
                    builder.CloseScope();
                }

                builder.CloseScope();
                builder.WriteLine();
            }
        }
コード例 #8
0
        /// <inheritdoc/>
        // Called by the base class to write the end of the file (i.e. everything after the body of the Instantiator class).
        protected override void WriteFileEnd(
            CodeBuilder builder,
            CodeGenInfo info)
        {
            if (info.UsesCanvasEffects ||
                info.UsesCanvasGeometry)
            {
                // Utility method for D2D geometries
                builder.WriteLine("static IGeometrySource2D^ CanvasGeometryToIGeometrySource2D(CanvasGeometry geo)");
                builder.OpenScope();
                builder.WriteLine("ComPtr<ABI::Windows::Graphics::IGeometrySource2D> interop = geo.Detach();");
                builder.WriteLine("return reinterpret_cast<IGeometrySource2D^>(interop.Get());");
                builder.CloseScope();
                builder.WriteLine();

                // Utility method for fail-fasting on bad HRESULTs from d2d operations
                builder.WriteLine("static void FFHR(HRESULT hr)");
                builder.OpenScope();
                builder.WriteLine("if (hr != S_OK)");
                builder.OpenScope();
                builder.WriteLine("RoFailFastWithErrorContext(hr);");
                builder.CloseScope();
                builder.CloseScope();
                builder.WriteLine();
            }

            // Write the constructor for the instantiator.
            builder.UnIndent();
            builder.WriteLine("public:");
            builder.Indent();
            builder.WriteLine("AnimatedVisual(Compositor^ compositor)");

            // Initializer list.
            builder.Indent();
            builder.WriteLine(": _c(compositor)");

            // Instantiate the reusable ExpressionAnimation.
            builder.WriteLine($", {info.ReusableExpressionAnimationFieldName}(compositor->CreateExpressionAnimation())");
            builder.UnIndent();
            builder.OpenScope();
            if (info.UsesCanvasEffects ||
                info.UsesCanvasGeometry)
            {
                builder.WriteLine($"{FailFastWrapper("D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, _d2dFactory.GetAddressOf())")};");
            }

            // Instantiate the root. This will cause the whole Visual tree to be built and animations started.
            builder.WriteLine("Root();");
            builder.CloseScope();

            // Write the destructor. This is how CX implements IClosable/IDisposable.
            builder.WriteLine("virtual ~AnimatedVisual() { }");

            // Write the members on IAnimatedVisual.
            builder.WriteLine();
            builder.WriteLine("property TimeSpan Duration");
            builder.OpenScope();
            builder.WriteLine("virtual TimeSpan get() { return { c_durationTicks }; }");
            builder.CloseScope();
            builder.WriteLine();
            builder.WriteLine("property Visual^ RootVisual");
            builder.OpenScope();
            builder.WriteLine("virtual Visual^ get() { return _root; }");
            builder.CloseScope();
            builder.WriteLine();
            builder.WriteLine("property float2 Size");
            builder.OpenScope();
            builder.WriteLine($"virtual float2 get() {{ return {Vector2(info.CompositionDeclaredSize)}; }}");
            builder.CloseScope();
            builder.WriteLine();

            // Close the scope for the instantiator class.
            builder.UnIndent();
            builder.WriteLine("};");

            // Close the anonymous namespace.
            builder.WriteLine("} // end namespace");
            builder.WriteLine();

            // Generate the method that creates an instance of the composition.
            builder.WriteLine($"Microsoft::UI::Xaml::Controls::IAnimatedVisual^ AnimatedVisuals::{info.ClassName}::TryCreateAnimatedVisual(");
            builder.Indent();
            builder.WriteLine("Compositor^ compositor,");
            builder.WriteLine("Object^* diagnostics)");
            builder.UnIndent();
            builder.OpenScope();
            builder.WriteLine("diagnostics = nullptr;");
            builder.WriteLine("if (!IsRuntimeCompatible())");
            builder.OpenScope();
            builder.WriteLine("return nullptr;");
            builder.CloseScope();
            builder.WriteLine("return ref new AnimatedVisual(compositor);");
            builder.CloseScope();
        }
コード例 #9
0
        /// <summary>
        /// Write a class that implements the IDynamicAnimatedVisualSource interface.
        /// </summary>
        void WriteIDynamicAnimatedVisualSource(CodeBuilder builder, CodeGenInfo info)
        {
            var nodes = info.LoadedImageSurfaceNodes.ToArray();

            builder.WriteLine("namespace AnimatedVisuals");
            builder.OpenScope();
            builder.WriteLine($"sealed class {info.ClassName} : IDynamicAnimatedVisualSource, INotifyPropertyChanged");
            builder.OpenScope();

            // Declare variables.
            builder.WriteLine($"{_stringifier.Const(_stringifier.Int32TypeName)} c_loadedImageSurfaceCount = {nodes.Distinct().Count()};");
            builder.WriteLine($"{_stringifier.Int32TypeName} _loadCompleteEventCount;");
            builder.WriteLine("bool _isAnimatedVisualSourceDynamic = true;");
            builder.WriteLine("bool _isTryCreateAnimatedVisualCalled;");
            builder.WriteLine("bool _isImageLoadingStarted;");
            builder.WriteLine("EventRegistrationTokenTable<TypedEventHandler<IDynamicAnimatedVisualSource, object>> _animatedVisualInvalidatedEventTokenTable;");

            // Declare the variables to hold the surfaces.
            foreach (var n in nodes)
            {
                builder.WriteLine($"{_stringifier.ReferenceTypeName(n.TypeName)} {n.FieldName};");
            }

            builder.WriteLine();

            // Implement the INotifyPropertyChanged.PropertyChanged event.
            builder.WriteSummaryComment("This implementation of the INotifyPropertyChanged.PropertyChanged event is specific to C# and does not work on WinRT.");
            builder.WriteLine("public event PropertyChangedEventHandler PropertyChanged;");
            builder.WriteLine();

            // Implement the AnimatedVisualInvalidated event.
            WriteAnimatedVisualInvalidatedEvent(builder);

            // Define properties.
            builder.WriteSummaryComment("If this property is set to true, <see cref=\"TryCreateAnimatedVisual\"/> will return null until all images have loaded. When all images have loaded, <see cref=\"TryCreateAnimatedVisual\"/> will return the AnimatedVisual. To use, set it when declaring the AnimatedVisualSource. Once <see cref=\"TryCreateAnimatedVisual\"/> is called, changes made to this property will be ignored. Default value is true.");
            builder.WriteLine("public bool IsAnimatedVisualSourceDynamic");
            builder.OpenScope();
            builder.WriteLine("get { return _isAnimatedVisualSourceDynamic; }");
            builder.WriteLine("set");
            builder.OpenScope();
            builder.WriteLine("if (!_isTryCreateAnimatedVisualCalled && _isAnimatedVisualSourceDynamic != value)");
            builder.OpenScope();
            builder.WriteLine("_isAnimatedVisualSourceDynamic = value;");
            builder.WriteLine("NotifyPropertyChanged(nameof(IsAnimatedVisualSourceDynamic));");
            builder.CloseScope();
            builder.CloseScope();
            builder.CloseScope();
            builder.WriteLine();

            builder.WriteSummaryComment("Returns true if all images have loaded. To see if the images succeeded to load, see <see cref=\"ImageSuccessfulLoadingProgress\"/>.");
            builder.WriteLine("public bool IsImageLoadingCompleted { get; private set; }");
            builder.WriteLine();

            builder.WriteSummaryComment("Represents the progress of the image loading. Returns value between 0 and 1. 0 means none of the images finished loading. 1 means all images finished loading.");
            builder.WriteLine("public double ImageSuccessfulLoadingProgress { get; private set; }");
            builder.WriteLine();

            // Generate the method that creates an instance of the animated visual.
            builder.WriteLine("public IAnimatedVisual TryCreateAnimatedVisual(Compositor compositor, out object diagnostics)");
            builder.OpenScope();
            builder.WriteLine("_isTryCreateAnimatedVisualCalled = true;");
            builder.WriteLine();
            builder.WriteLine("diagnostics = null;");
            builder.WriteLine("if (!IsRuntimeCompatible())");
            builder.OpenScope();
            builder.WriteLine("return null;");
            builder.CloseScope();
            builder.WriteLine();
            builder.WriteLine("EnsureImageLoadingStarted();");
            builder.WriteLine();
            builder.WriteLine("if (_isAnimatedVisualSourceDynamic && _loadCompleteEventCount != c_loadedImageSurfaceCount)");
            builder.OpenScope();
            builder.WriteLine("return null;");
            builder.CloseScope();
            builder.WriteLine("return");
            builder.Indent();
            WriteAnimatedVisualCall(builder, info);
            builder.UnIndent();
            builder.CloseScope();
            builder.WriteLine();

            // Generate the method that load all the LoadedImageSurfaces.
            WriteEnsureImageLoadingStarted(builder, info);

            // Generate the method that handle the LoadCompleted event of the LoadedImageSurface objects.
            WriteHandleLoadCompleted(builder);

            // Generate the method that raise the PropertyChanged event.
            builder.WriteLine("void NotifyPropertyChanged(string name)");
            builder.OpenScope();
            builder.WriteLine("PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(name));");
            builder.CloseScope();
            builder.WriteLine();

            // Generate the method that get or create the EventRegistrationTokenTable.
            builder.WriteLine("EventRegistrationTokenTable<TypedEventHandler<IDynamicAnimatedVisualSource, object>> GetAnimatedVisualInvalidatedEventRegistrationTokenTable()");
            builder.OpenScope();
            builder.WriteLine("return EventRegistrationTokenTable<TypedEventHandler<IDynamicAnimatedVisualSource, object>>.GetOrCreateEventRegistrationTokenTable(ref _animatedVisualInvalidatedEventTokenTable);");
            builder.CloseScope();
            builder.WriteLine();
        }