public PooledElasticCircularBuffer() { this.pool = MemoryManager.GetColumnPool <T>(Capacity + 1); var node = new LinkedListNode <PooledCircularBuffer <T> >(new PooledCircularBuffer <T>(Capacity, this.pool)); this.buffers.AddFirst(node); this.tail = this.head = node; this.Count = 0; }
public MemoryPool(bool isColumnar = true) { this.IsColumnar = isColumnar; this.longPool = MemoryManager.GetColumnPool <long>(); this.keyPool = MemoryManager.GetColumnPool <TKey>(); this.payloadPool = MemoryManager.GetColumnPool <TPayload>(); this.intPool = MemoryManager.GetColumnPool <int>(); this.shortPool = MemoryManager.GetColumnPool <short>(); this.bytePool = MemoryManager.GetColumnPool <byte>(); this.stringPool = MemoryManager.GetColumnPool <string>(); this.bitvectorPool = MemoryManager.GetBVPool(1 + (Config.DataBatchSize >> 6)); this.eventBatchPool = MemoryManager.GetStreamMessagePool(this, this.IsColumnar); this.charArrayPool = MemoryManager.GetCharArrayPool(); }
public PooledCircularBuffer(int capacity, ColumnPool <T> pool) { this.DefaultCapacity = capacity; pool.Get(out this.Items); this.Items.UsedLength = capacity + 1; }