private void tab_PropertyChanged(object sender, PropertyChangedEventArgs e) { switch (e.Property) { case "IsSelected": if ((bool)e.NewValue) ProcessSelectedTab((Tab)sender); break; } }
private void RadioButton_CheckedChanged(object sender, PropertyChangedEventArgs e) { if (ignore) return; RadioButton rb = (RadioButton)sender; for (int i = 0; i < Children.Count; i++) if (Children[i] == rb) { SelectedIndex = i; break; } }
private void OnIsEnabledOrVisibleChanged(object sender, PropertyChangedEventArgs e) { // The element with focus just became disabled or non-visible // // We can't leave focus on a disabled element, so move it. // // Will need to change this for watch, but this solution is for aux now. Focus(_focus.Parent); }
private void OnPropertyChanged(PropertyChangedEventArgs e) { if (PropertyChanged != null) PropertyChanged(this, e); }
protected void OnPropertyChanged(PropertyChangedEventArgs e) { if (PropertyChanged != null) PropertyChanged(this, e); }
private void Item_PropertyChanged(object sender, PropertyChangedEventArgs e) { if (Modified != null) Modified(this, ModifiedAction.ItemChanged, sender as LayoutItem); }
//private void SDCard_Inserted_Removed(object sender, MediaEventArgs e) //{ // UpdateFileBrowser(); //} private void Model_PropertyChanged(object sender, PropertyChangedEventArgs e) { switch (e.Property) { case "IsPowerOn": btnPower.Foreground = new ImageBrush((bool)e.NewValue ? Program.ImagePowerOn : Program.ImagePowerOff); break; default: break; } }
private void Booster_PropertyChanged(object sender, PropertyChangedEventArgs e) { MultiImage iconBoosterState = null; Label lblBoosterCurrent = null; Level lvlBoosterCurrent = null; if (sender == Model.MainBooster) { iconBoosterState = iconMainBooster1State; lblBoosterCurrent = lblMainBooster1Current; lvlBoosterCurrent = lvlMainBooster1Current; } else if (sender == Model.ProgBooster) { iconBoosterState = iconProgBoosterState; lblBoosterCurrent = lblProgBoosterCurrent; lvlBoosterCurrent = lvlProgBoosterCurrent; } switch (e.Property) { case "IsActive": iconBoosterState.ActiveBrushID = (bool)e.NewValue ? "LedGreen" : "LedGray"; break; case "IsOverloaded": if ((bool)e.NewValue) iconBoosterState.ActiveBrushID = "LedRed"; break; case "Current": int current = (int)e.NewValue; //int percent = current * 100 / Model.Options.MainBridgeCurrentThreshould; //lblBoosterCurrent.Text = current.ToString() + " mA"; //lvlBoosterCurrent.Value = percent; break; default: break; } }