public void Dispose() { if (IsDisposed) { return; } Tracer.Browse -= Tracer_Browse; Session.AfterRequest -= Session_AfterRequest; Session.Disconnected -= Session_Disconnected; var sessionProvider = WorkflowProvider.GetOrCreate().RSessions; sessionProvider.BrokerChanged -= SessionProvider_BrokerChanged; _events = null; _program = null; MainThread.Dispose(); MainThread = null; Tracer = null; ExitBrowserAsync(Session).DoNotWait(); Session = null; IsDisposed = true; }
int IDebugEngine2.Attach(IDebugProgram2[] rgpPrograms, IDebugProgramNode2[] rgpProgramNodes, uint celtPrograms, IDebugEventCallback2 pCallback, enum_ATTACH_REASON dwReason) { ThrowIfDisposed(); if (rgpPrograms.Length != 1) { throw new ArgumentException("Zero or more than one programs", nameof(rgpPrograms)); } _program = rgpPrograms[0] as RDebugPortSupplier.DebugProgram; if (_program == null) { throw new ArgumentException("rgpPrograms[0] must be an " + nameof(RDebugPortSupplier.DebugProgram), nameof(rgpPrograms)); } Marshal.ThrowExceptionForHR(_program.GetProgramId(out _programId)); _events = pCallback; Session = _program.Session; Tracer = TaskExtensions.RunSynchronouslyOnUIThread(ct => Session.TraceExecutionAsync(ct)); MainThread = new AD7Thread(this); IsConnected = true; // Enable breakpoint instrumentation. TaskExtensions.RunSynchronouslyOnUIThread(ct => Tracer.EnableBreakpointsAsync(true, ct)); // Send notification after acquiring the session - we need it in case there were any breakpoints pending before // the attach, in which case we'll immediately get breakpoint creation requests as soon as we send these, and // we will need the session to process them. AD7EngineCreateEvent.Send(this); AD7ProgramCreateEvent.Send(this); Send(new AD7LoadCompleteEvent(), AD7LoadCompleteEvent.IID); var sessionProvider = WorkflowProvider.GetOrCreate().RSessions; sessionProvider.BrokerChanged += SessionProvider_BrokerChanged; // Register event handlers after notifying VS that debug engine has loaded. This order is important because // we may get a Browse event immediately, and we want to raise a breakpoint notification in response to that // to pause the debugger - but it will be ignored unless the engine has reported its creation. // Also, AfterRequest must be registered before Browse, so that we never get in a situation where we get // Browse but not AfterRequest that follows it because of a race between raising and registration. Session.AfterRequest += Session_AfterRequest; Session.Disconnected += Session_Disconnected; // If we're already at the Browse prompt, registering the handler will result in its immediate invocation. // We want to handle that fully before we process any following AfterRequest event to avoid concurrency issues // where we pause and never resume, so hold the lock while adding the handler. lock (_browseLock) { Tracer.Browse += Tracer_Browse; } return VSConstants.S_OK; }