コード例 #1
0
        public void OnPrimitiveOperation(int id, object[] qubitsTraceData, double primitiveOperationDuration)
        {
            IEnumerable <QubitTimeMetrics> qubitsMetrics = qubitsTraceData.Cast <QubitTimeMetrics>();

            if (optimizeDepth)
            {
                // When we optimize for depth we may need to adjust qubit start times in addition to qubit end times.
                if (qubitsTraceData.Length == 1)
                {
                    // Single qubit gate always advances end time by operation duration
                    // in case qubit is fixed or not fixed in time.
                    ((QubitTimeMetrics)qubitsTraceData[0]).EndTime =
                        ((QubitTimeMetrics)qubitsTraceData[0]).EndTime.AdvanceBy(primitiveOperationDuration);
                }
                else
                {
                    // Multi-qubit gate fixes all qubits in time and advances end time
                    // First, figure out what time it is. It's max over fixed and not fixed times.
                    ComplexTime maxEndTime = ComplexTime.Zero;
                    foreach (QubitTimeMetrics q in qubitsMetrics)
                    {
                        maxEndTime = ComplexTime.Max(maxEndTime, q.EndTime);
                    }
                    // Now we fix qubits that are not yet fixed by adjusting their start time.
                    // And adjust end time for all qubits involved.
                    foreach (QubitTimeMetrics q in qubitsMetrics)
                    {
                        if (q.StartTime.IsEqualTo(ComplexTime.MinValue))
                        {
                            q.StartTime = maxEndTime.Subtract(q.EndTime);
                        }
                        q.EndTime = maxEndTime.AdvanceBy(primitiveOperationDuration);
                    }
                }
            }
            else
            {
                // When we don't optimize for depth we use max availability time
                // as gate execution time and then adjust availability time of qubits involved
                double startTime = MaxAvailableTime(qubitsMetrics);
                foreach (QubitTimeMetrics q in qubitsMetrics)
                {
                    qubitAvailabilityTime[q.QubitId] = startTime + primitiveOperationDuration;
                }
            }
        }
コード例 #2
0
            /// <summary>
            /// Compares Time field of two nodes. Also updates MaxLowerBound and MinUpperBound.
            /// </summary>
            /// <returns>Result of comparison of Time field of QubitTimeNode</returns>
            public int Compare(QubitTimeNode a, QubitTimeNode b)
            {
                // Note that comparison of a and b nodes to Sample is "by reference" in this function.
                int result = ComplexTime.Compare(a.Time, b.Time);

                if (result > 0)
                {
                    if (a == Sample && b != Sample)
                    {
                        MaxLowerBound = ComplexTime.Max(MaxLowerBound, b.Time);
                    }
                    else if (a != Sample && b == Sample)
                    {
                        MinUpperBound = ComplexTime.Min(MinUpperBound, a.Time);
                    }
                }
                else if (result < 0)
                {
                    if (a == Sample && b != Sample)
                    {
                        MinUpperBound = ComplexTime.Min(MinUpperBound, b.Time);
                    }
                    else if (a != Sample && b == Sample)
                    {
                        MaxLowerBound = ComplexTime.Max(MaxLowerBound, a.Time);
                    }
                }
                else
                {
                    // We found the value if one argument is the sample and the other is not.
                    if ((a == Sample) != (b == Sample))
                    {
                        MaxLowerBound = b.Time;
                        MinUpperBound = b.Time;
                    }
                }
                return(result);
            }