public void NotKeepAliveAllowsDelegateToBeCollected() { var delegates = new SomeClassHandler(); var delegateReference = new DelegateReference((Action<string>)delegates.DoEvent, false); delegates = null; GC.Collect(); Assert.IsNull(delegateReference.Target); }
public void TargetShouldReturnAction() { string something = null; Action<string> myAction = (arg => something = arg); var weakAction = new DelegateReference(myAction, false); ((Action<string>)weakAction.Target)("payload"); Assert.AreEqual("payload", something); }
public void TargetShouldReturnAction() { var classHandler = new SomeClassHandler(); Action<string> myAction = new Action<string>(classHandler.MyAction); var weakAction = new DelegateReference(myAction, false); ((Action<string>)weakAction.Target)("payload"); Assert.AreEqual("payload", classHandler.MyActionArg); }
public void KeepAlivePreventsDelegateFromBeingCollected() { var delegates = new SomeClassHandler(); var delegateReference = new DelegateReference((Action<string>)delegates.DoEvent, true); delegates = null; GC.Collect(); Assert.IsNotNull(delegateReference.Target); }
public void TargetShouldReturnAction() { //string something = null; //Action<string> myAction = (arg => something = arg); SomeClassHandler classHandler = new SomeClassHandler(); Action<string> myAction = new Action<string>(classHandler.MyAction); var weakAction = new DelegateReference(myAction, false); ((Action<string>)weakAction.Target)("payload"); //Assert.AreEqual("payload", something); Assert.AreEqual("payload", classHandler.Value); }
public void ShouldAllowCollectionOfOriginalDelegate() { string something = null; Action<string> myAction = (arg => something = arg); var weakAction = new DelegateReference(myAction, false); var originalAction = new WeakReference(myAction); myAction = null; GC.Collect(); Assert.IsFalse(originalAction.IsAlive); ((Action<string>)weakAction.Target)("payload"); Assert.AreEqual("payload", something); }
public void ShouldAllowCollectionOfOriginalDelegate() { var classHandler = new SomeClassHandler(); Action<string> myAction = new Action<string>(classHandler.MyAction); var weakAction = new DelegateReference(myAction, false); var originalAction = new WeakReference(myAction); myAction = null; GC.Collect(); Assert.IsFalse(originalAction.IsAlive); ((Action<string>)weakAction.Target)("payload"); Assert.AreEqual("payload", classHandler.MyActionArg); }
public void NotKeepAliveKeepsDelegateIfStillAlive() { var delegates = new SomeClassHandler(); var delegateReference = new DelegateReference((Action<string>)delegates.DoEvent, false); GC.Collect(); Assert.IsNotNull(delegateReference.Target); GC.KeepAlive(delegates); //Makes delegates ineligible for garbage collection until this point (to prevent oompiler optimizations that may release the referenced object prematurely). delegates = null; GC.Collect(); Assert.IsNull(delegateReference.Target); }
public void ShouldReturnNullIfTargetNotAlive() { SomeClassHandler handler = new SomeClassHandler(); var weakHandlerRef = new WeakReference(handler); var action = new DelegateReference((Action<string>)handler.DoEvent, false); handler = null; GC.Collect(); Assert.IsFalse(weakHandlerRef.IsAlive); Assert.IsNull(action.Target); }
public void NullDelegateThrows() { var action = new DelegateReference(null, true); }
public void WeakDelegateWorksWithStaticMethodDelegates() { var action = new DelegateReference((Action)SomeClassHandler.StaticMethod, false); Assert.IsNotNull(action.Target); }