コード例 #1
0
        /// <summary>initial the async batch save changeset</summary>
        internal void BatchBeginRequest()
        {
            PerRequest pereq = null;

            try
            {
                ODataRequestMessageWrapper batchRequestMessage = this.GenerateBatchRequest();
                this.Abortable = batchRequestMessage;

                if (batchRequestMessage != null)
                {
                    batchRequestMessage.SetContentLengthHeader();
                    this.perRequest            = pereq = new PerRequest();
                    pereq.Request              = batchRequestMessage;
                    pereq.RequestContentStream = batchRequestMessage.CachedRequestStream;

                    AsyncStateBag asyncStateBag = new AsyncStateBag(pereq);

                    this.responseStream = new MemoryStream();
                    IAsyncResult asyncResult = BaseAsyncResult.InvokeAsync(batchRequestMessage.BeginGetRequestStream, this.AsyncEndGetRequestStream, asyncStateBag);
                    pereq.SetRequestCompletedSynchronously(asyncResult.CompletedSynchronously);
                }
                else
                {
                    Debug.Assert(this.CompletedSynchronously, "completedSynchronously");
                    Debug.Assert(this.IsCompletedInternally, "completed");
                }
            }
            catch (Exception e)
            {
                this.HandleFailure(pereq, e);
                throw; // to user on BeginSaveChangeSet, will still invoke Callback
            }
            finally
            {
                this.HandleCompleted(pereq); // will invoke user callback
            }

            Debug.Assert((this.CompletedSynchronously && this.IsCompleted) || !this.CompletedSynchronously, "sync without complete");
        }
コード例 #2
0
ファイル: SaveResult.cs プロジェクト: pbvs/odata.net
        internal void BeginCreateNextChange()
        {
            Debug.Assert(!this.IsCompletedInternally, "why being called if already completed?");

            // create the memory stream required to cache the responses as we read async from the underlying http web response
            this.inMemoryResponseStream = new MemoryStream();

            // SaveCallback can't chain synchronously completed responses, caller will loop the to next change
            PerRequest   pereq       = null;
            IAsyncResult asyncResult = null;

            do
            {
                IODataResponseMessage      responseMsg    = null;
                ODataRequestMessageWrapper requestMessage = null;
                try
                {
                    if (this.perRequest != null)
                    {
                        this.SetCompleted();
                        Error.ThrowInternalError(InternalError.InvalidBeginNextChange);
                    }

                    requestMessage = this.CreateNextRequest();

                    // Keeping the old behavior (V1/V2) where the abortable was set to null,
                    // if CreateNextRequest returned null.
                    if (requestMessage == null)
                    {
                        this.Abortable = null;
                    }

                    if ((requestMessage != null) || (this.entryIndex < this.ChangedEntries.Count))
                    {
                        if (this.ChangedEntries[this.entryIndex].ContentGeneratedForSave)
                        {
                            Debug.Assert(this.ChangedEntries[this.entryIndex] is LinkDescriptor, "only expected RelatedEnd to presave");
                            Debug.Assert(
                                this.ChangedEntries[this.entryIndex].State == EntityStates.Added ||
                                this.ChangedEntries[this.entryIndex].State == EntityStates.Modified,
                                "only expected added to presave");
                            continue;
                        }

                        this.Abortable = requestMessage;
                        ContentStream contentStream = this.CreateNonBatchChangeData(this.entryIndex, requestMessage);
                        this.perRequest = pereq = new PerRequest();
                        pereq.Request   = requestMessage;

                        AsyncStateBag asyncStateBag = new AsyncStateBag(pereq);

                        if (contentStream == null || contentStream.Stream == null)
                        {
                            asyncResult = BaseAsyncResult.InvokeAsync(requestMessage.BeginGetResponse, this.AsyncEndGetResponse, asyncStateBag);
                        }
                        else
                        {
                            if (contentStream.IsKnownMemoryStream)
                            {
                                requestMessage.SetContentLengthHeader();
                            }

                            pereq.RequestContentStream = contentStream;
                            asyncResult = BaseAsyncResult.InvokeAsync(requestMessage.BeginGetRequestStream, this.AsyncEndGetRequestStream, asyncStateBag);
                        }

                        pereq.SetRequestCompletedSynchronously(asyncResult.CompletedSynchronously);
                        this.SetCompletedSynchronously(pereq.RequestCompletedSynchronously);
                    }
                    else
                    {
                        this.SetCompleted();

                        if (this.CompletedSynchronously)
                        {
                            this.HandleCompleted(pereq);
                        }
                    }
                }
                catch (InvalidOperationException e)
                {
                    e = WebUtil.GetHttpWebResponse(e, ref responseMsg);
                    this.HandleOperationException(e, responseMsg);
                    this.HandleCompleted(pereq);
                }
                finally
                {
                    WebUtil.DisposeMessage(responseMsg);
                }

                // If the current request is completed synchronously, we need to call FinishCurrentChange() to process the response payload.
                // FinishCurrentChange() will not call BeginCreateNextChange() when the request is synchronous.
                // If the current request is completed asynchronously, an async thread will call FinishCurrentChange() to process the response payload.
                // FinishCurrentchange() will then call BeginCreateNextChange() from the async thread and we need to exit this loop.
                // If requestMessage = this.CreateNextRequest() returns null, we would have called this.SetCompleted() above and this.IsCompletedInternally
                // would be true. This means we are done processing all changed entries and we should not call this.FinishCurrentChange().
                if (pereq != null && pereq.RequestCompleted && pereq.RequestCompletedSynchronously && !this.IsCompletedInternally)
                {
                    Debug.Assert(requestMessage != null, "httpWebRequest != null");
                    this.FinishCurrentChange(pereq);
                }

                // In the condition for the do-while loop we must test for pereq.RequestCompletedSynchronously and not asyncResult.CompletedSynchronously.
                // pereq.RequestCompletedSynchronously is true only if all async calls completed synchronously.  If we don't exit this loop when
                // pereq.RequestCompletedSynchronously is false, the current thread and an async thread will both re-enter BeginCreateNextChange()
                // and we will fail.  We can only process one request at a given time.
            }while (((pereq == null) || (pereq.RequestCompleted && pereq.RequestCompletedSynchronously)) && !this.IsCompletedInternally);
            Debug.Assert((this.CompletedSynchronously && this.IsCompleted) || !this.CompletedSynchronously, "sync without complete");
            Debug.Assert(this.entryIndex < this.ChangedEntries.Count || this.ChangedEntries.All(o => o.ContentGeneratedForSave), "didn't generate content for all entities/links");
        }