public void CreateChangeBreakpointCommand() { // Arrange const int commandId = 3; const int breakpointId = 5; // Act var changeBreakpointCommand = new ChangeBreakpointCommand(commandId, breakpointId); // Assert Assert.AreEqual(commandId, changeBreakpointCommand.Id); Assert.AreEqual( string.Format( "{{\"command\":\"changebreakpoint\",\"seq\":{0},\"type\":\"request\",\"arguments\":{{\"breakpoint\":{1}}}}}", commandId, breakpointId), changeBreakpointCommand.ToString()); }
public void CreateChangeBreakpointCommandWithOptionalParameters() { // Arrange const int commandId = 3; const int breakpointId = 5; const bool enabled = true; const string condition = "value > 5"; const int ignoreCount = 2; // Act var changeBreakpointCommand = new ChangeBreakpointCommand(commandId, breakpointId, enabled, condition, ignoreCount); // Assert Assert.AreEqual(commandId, changeBreakpointCommand.Id); Assert.AreEqual( string.Format( "{{\"command\":\"changebreakpoint\",\"seq\":{0},\"type\":\"request\",\"arguments\":{{\"breakpoint\":{1},\"enabled\":{2},\"condition\":\"{3}\",\"ignoreCount\":{4}}}}}", commandId, breakpointId, enabled.ToString().ToLower(), condition, ignoreCount), changeBreakpointCommand.ToString()); }
internal async Task UpdateBreakpointBindingAsync( int breakpointId, bool? enabled = null, string condition = null, int? ignoreCount = null, bool validateSuccess = false, CancellationToken cancellationToken = new CancellationToken()) { // DEVNOTE: Calling UpdateBreakpointBinding() on the debug thread with validateSuccess == true will deadlock // and timout, causing both the followup handler to be called before confirmation of success (or failure), and // a return of false (failure). DebugWriteCommand("Update Breakpoint binding"); var changeBreakPointCommand = new ChangeBreakpointCommand(CommandId, breakpointId, enabled, condition, ignoreCount); await TrySendRequestAsync(changeBreakPointCommand, cancellationToken).ConfigureAwait(false); }