internal bool CheckResult(VariableDef[] variableDefs, ConstraintDef[] constraintDefs, NeighborDef[] neighborDefs, double[] expectedPositions, bool checkResults) { SetVariableExpectedPositions(variableDefs, expectedPositions); int violationCount; return CheckResult(variableDefs, constraintDefs, neighborDefs, checkResults, out violationCount); }
// // These overloads work with the local Test*() routines. // bool CheckResult(VariableDef[] variableDefs, ConstraintDef[] constraintDefs , NeighborDef[] rgNeighborDefs, double[] expectedPositionsX, bool fCheckResults) { for (uint id = 0; id < variableDefs.Length; ++id) { variableDefs[id].SetExpected(id, expectedPositionsX[id]); } return CheckResult(variableDefs, constraintDefs, rgNeighborDefs, fCheckResults); }