internal MetroGraphData(EdgeGeometry[] regularEdges, RectangleNode <Polyline> looseTree, RectangleNode <Polyline> tightTree, BundlingSettings bundlingSettings, Cdt cdt, Dictionary <EdgeGeometry, Set <Polyline> > edgeLooseEnterable, Dictionary <EdgeGeometry, Set <Polyline> > edgeTightEnterable, Func <Port, Polyline> loosePolylineOfPort) { //Debug.Assert(cdt != null); this.regularEdges = regularEdges; if (cdt != null) { Cdt = cdt; } else { Cdt = BundleRouter.CreateConstrainedDelaunayTriangulation(looseTree); } EdgeLooseEnterable = edgeLooseEnterable; EdgeTightEnterable = edgeTightEnterable; LoosePolylineOfPort = loosePolylineOfPort; looseIntersections = new Intersections(this, bundlingSettings, looseTree, station => station.EnterableLoosePolylines); tightIntersections = new Intersections(this, bundlingSettings, tightTree, station => station.EnterableTightPolylines); cdtIntersections = new CdtIntersections(this, bundlingSettings); Initialize(false); }
internal MetroGraphData(EdgeGeometry[] regularEdges, RectangleNode<Polyline> looseTree, RectangleNode<Polyline> tightTree, BundlingSettings bundlingSettings, Cdt cdt, Dictionary<EdgeGeometry, Set<Polyline>> edgeLooseEnterable, Dictionary<EdgeGeometry, Set<Polyline>> edgeTightEnterable, Func<Port, Polyline> loosePolylineOfPort) { //Debug.Assert(cdt != null); this.regularEdges = regularEdges; if (cdt != null) Cdt = cdt; else Cdt = BundleRouter.CreateConstrainedDelaunayTriangulation(looseTree); EdgeLooseEnterable = edgeLooseEnterable; EdgeTightEnterable = edgeTightEnterable; LoosePolylineOfPort = loosePolylineOfPort; looseIntersections = new Intersections(this, bundlingSettings, looseTree, station => station.EnterableLoosePolylines); tightIntersections = new Intersections(this, bundlingSettings, tightTree, station => station.EnterableTightPolylines); cdtIntersections = new CdtIntersections(this, bundlingSettings); Initialize(false); }