void EdgeEvent(CdtEdge edge) { Debug.Assert(edge.Constrained); if (EdgeIsProcessed(edge)) { return; } var edgeInserter = new EdgeInserter(edge, Triangles, front, createEdgeDelegate); edgeInserter.Run(); }
void EdgeEvent(CdtEdge edge) { Debug.Assert(edge.Constrained); if(EdgeIsProcessed(edge)) return; var edgeInserter = new EdgeInserter(edge, Triangles, front, createEdgeDelegate); edgeInserter.Run(); }