/// <summary> /// Start using shared settings from given context. /// </summary> /// <param name="context">The context supplying the new shared settings.</param> public void SetContext(WorldLockingContext context) { shared = context.SharedSettings; DiagnosticRecordings.SharedSettings = context.DiagnosticsSettings; if (!hasBeenStarted) { OneTimeStartUp(); } ApplyNewSettings(); }
/// <summary> /// Start using shared settings from given context. /// </summary> /// <param name="context">The context supplying the new shared settings.</param> public void SetContext(WorldLockingContext context) { shared = context.SharedSettings; DiagnosticRecordings.SharedSettings = context.DiagnosticsSettings; if (!hasBeenStarted) { OneTimeStartUp(); } ApplyNewSettings(); Debug.Log($"Context {context.name} set, Adjustment={(AdjustmentFrame == null ? "Null" : AdjustmentFrame.name)}"); }
/// <summary> /// Start using shared settings from given context. /// </summary> /// <param name="context">The context supplying the new shared settings.</param> public void SetContext(WorldLockingContext context) { shared = context.SharedSettings; DiagnosticRecordings.SharedSettings = context.DiagnosticsSettings; if (initializationState == InitializationState.Uninitialized) { ResetAnchorManager(); } ApplyNewSettings(); DebugLogSetup($"Context {context.name} set, Adjustment={(AdjustmentFrame == null ? "Null" : AdjustmentFrame.name)}"); }