/// <summary> /// Get a new theme instance and load it with settings /// </summary> /// <param name="settings"></param> /// <param name="host"></param> /// <param name="lists"></param> /// <returns></returns> public static InteractableThemeBase GetTheme(InteractableThemePropertySettings settings, GameObject host) { Type themeType = Type.GetType(settings.AssemblyQualifiedName); InteractableThemeBase theme = (InteractableThemeBase)Activator.CreateInstance(themeType); theme.Init(host, settings); return(theme); }
public List <InteractableThemeBase> CreateThemeEngines() { List <InteractableThemeBase> results = new List <InteractableThemeBase>(); if (Theme != null) { foreach (var setting in Theme.Settings) { Type themeType = Type.GetType(setting.AssemblyQualifiedName); InteractableThemeBase theme = (InteractableThemeBase)Activator.CreateInstance(themeType); theme.Init(Target, setting); results.Add(theme); } } return(results); }