private void RecordHandStart(Handedness handedness) { HandJointUtils.TryGetJointPose <WindowsMixedRealityArticulatedHand>(ReferenceJoint, handedness, out MixedRealityPose joint); offset = joint.Position; recordingHand = handedness; }
private void GetJointPosition(Vector3[] positions, TrackedHandJoint jointId, Handedness handedness) { HandJointUtils.TryGetJointPose(jointId, handedness, out MixedRealityPose joint); positions[(int)jointId] = joint.Position; }