コード例 #1
0
        private void OnGUI()
        {
            if (!creator.ValidateAssets(errors))
            {
                EditorGUILayout.LabelField("Validating assets...", EditorStyles.miniLabel);
                foreach (string error in errors)
                {
                    EditorGUILayout.HelpBox(error, MessageType.Error);
                }
                return;
            }

            switch (creator.Stage)
            {
            case ExtensionServiceCreator.CreationStage.SelectNameAndPlatform:
                DrawSelectNameAndPlatform();
                break;

            case ExtensionServiceCreator.CreationStage.ChooseOutputFolders:
                DrawChooseOutputFolders();
                break;

            case ExtensionServiceCreator.CreationStage.CreatingExtensionService:
            case ExtensionServiceCreator.CreationStage.CreatingProfileInstance:
                DrawCreatingAssets();
                break;

            case ExtensionServiceCreator.CreationStage.Finished:
                DrawFinished();
                break;
            }
        }
        private void OnGUI()
        {
            MixedRealityInspectorUtility.RenderMixedRealityToolkitLogo();

            errors.Clear();

            if (!creator.ValidateAssets(errors))
            {
                EditorGUILayout.LabelField("Validating assets...");
                RenderErrorLog();
                return;
            }

            switch (creator.Stage)
            {
            case ExtensionServiceCreator.CreationStage.SelectNameAndPlatform:
                DrawSelectNameAndPlatform();
                break;

            case ExtensionServiceCreator.CreationStage.ChooseOutputFolders:
                DrawChooseOutputFolders();
                break;

            case ExtensionServiceCreator.CreationStage.CreatingExtensionService:
            case ExtensionServiceCreator.CreationStage.CreatingProfileInstance:
                DrawCreatingAssets();
                break;

            case ExtensionServiceCreator.CreationStage.Finished:
                DrawFinished();
                break;
            }
        }