private void OnValidate() { #if UNITY_EDITOR foreach (var child in _children) { FieldHelper.ValidateType <IMobileOverlayVisualChild>(child); } #endif }
private void OnValidate() { FieldHelper.ValidateType <ArUcoMarkerDetector>(MarkerDetector); }
private void OnValidate() { FieldHelper.ValidateType <INetworkingService>(NetworkingService); FieldHelper.ValidateType <IMatchMakingService>(MatchMakingService); }
private void OnValidate() { FieldHelper.ValidateType <QRCodeMarkerDetector>(MarkerDetector); }
private void OnValidate() { FieldHelper.ValidateType <IMarkerVisual>(MarkerVisual); }