protected override void Dispose(bool disposing) { if (disposing) { PickerManager.Dispose(this); } base.Dispose(disposing); }
public override bool OnTouchEvent(MotionEvent?e) { PickerManager.OnTouchEvent(this, e); return(base.OnTouchEvent(e)); // Raises the OnClick event if focus is already received }
protected override void OnFocusChanged(bool gainFocus, [GeneratedEnum] FocusSearchDirection direction, ARect?previouslyFocusedRect) { base.OnFocusChanged(gainFocus, direction, previouslyFocusedRect); PickerManager.OnFocusChanged(gainFocus, this); }
public MauiPicker(Context?context) : base(context) { PickerManager.Init(this); }