// Retrieves a list of the stack frames for this thread. // We currently call into the process and get the frames. We might want to cache the frame info. int IDebugThread2.EnumFrameInfo(enum_FRAMEINFO_FLAGS dwFieldSpec, uint nRadix, out IEnumDebugFrameInfo2 enumObject) { var stackFrames = _debuggedThread.Frames; if (stackFrames == null) { enumObject = null; return(VSConstants.E_FAIL); } int numStackFrames = stackFrames.Count; FRAMEINFO[] frameInfoArray; frameInfoArray = new FRAMEINFO[numStackFrames]; for (int i = 0; i < numStackFrames; i++) { AD7StackFrame frame = new AD7StackFrame(_engine, this, stackFrames[i]); frame.SetFrameInfo(dwFieldSpec, out frameInfoArray[i]); } enumObject = new AD7FrameInfoEnum(frameInfoArray); return(VSConstants.S_OK); }
public AD7Property(AD7StackFrame frame, LuaEvaluationResult obj, bool writable = false) { _evalResult = obj; _frame = frame; _writable = writable; }
public UncalculatedAD7Expression(AD7StackFrame frame, string expression, bool writable = false) { _frame = frame; _expression = expression; _writable = writable; }