void IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.ProjectionGlobalOffset = (ProjectionGlobalOffsetTab)target; break; case 2: this.GlobalOffsetXEditor = (PropertyContainer)target; break; case 3: this.GlobalOffsetYEditor = (PropertyContainer)target; break; case 4: this.GlobalOffsetZEditor = (PropertyContainer)target; break; default: this._contentLoaded = true; break; } }
void IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.ProjectionTabControl = (ProjectionEditor)target; break; case 2: this.Tabs = (FocusDenyingTabControl)target; break; case 3: this.ProjectionRotationItem = (TabItem)target; break; case 4: this.ProjectionRotationTab = (ProjectionRotationTab)target; break; case 5: this.ProjectionCenterItem = (TabItem)target; break; case 6: this.ProjectionCenterTab = (ProjectionCenterTab)target; break; case 7: this.ProjectionGlobalOffsetItem = (TabItem)target; break; case 8: this.ProjectionGlobalOffsetTab = (ProjectionGlobalOffsetTab)target; break; case 9: this.ProjectionLocalOffsetItem = (TabItem)target; break; case 10: this.ProjectionLocalOffsetTab = (ProjectionLocalOffsetTab)target; break; default: this._contentLoaded = true; break; } }