internal PathElement CreatePathElement() { PathElement pathElement = PathCreateBehavior.CreatePathElement(this.ActiveSceneViewModel, this.ActiveSceneInsertionPoint, this.ToolBehaviorContext); this.EditingElement = (BaseFrameworkElement)pathElement; return(pathElement); }
protected override BaseFrameworkElement CreateElementOnStartDrag() { BaseFrameworkElement frameworkElement = (BaseFrameworkElement)PathCreateBehavior.CreatePathElement(this.ActiveSceneViewModel, this.ActiveSceneInsertionPoint, this.ToolBehaviorContext); this.UpdateEditTransaction(); return(frameworkElement); }