internal override bool ParseSingleElement(ICollection <XName> unprocessedElements, XElement elem) { if (elem.Name.LocalName == ConnectorPoint.ElementName) { var point = new ConnectorPoint(this, elem); point.Parse(unprocessedElements); AddConnectorPoint(point); } else { return(base.ParseSingleElement(unprocessedElements, elem)); } return(true); }
internal void AddConnectorPoint(ConnectorPoint point) { _connectorPoints.Add(point); }