/// <summary> /// Standard constructor for the tool window. /// </summary> public BuildProgressToolWindow() : base(null) { // Set the window title reading it from the resources. Caption = Resources.ToolWindowTitle; // This is the user control hosted by the tool window; Note that, even if this class implements IDisposable, // we are not calling Dispose on this object. This is because ToolWindowPane calls Dispose on // the object returned by the Content property. progressBar = new ProgressBarControl(); base.Content = progressBar; }
/// <summary> /// Standard constructor for the tool window. /// </summary> public BuildProgressToolWindow() : base(null) { // Set the window title reading it from the resources. this.Caption = Resources.ToolWindowTitle; // Set the image that will appear on the tab of the window frame // when docked with an other window // The resource ID correspond to the one defined in the resx file // while the Index is the offset in the bitmap strip. Each image in // the strip being 16x16. this.BitmapResourceID = 301; this.BitmapIndex = 2; // This is the user control hosted by the tool window; Note that, even if this class implements IDisposable, // we are not calling Dispose on this object. This is because ToolWindowPane calls Dispose on // the object returned by the Content property. progressBar = new ProgressBarControl(); base.Content = progressBar; }