public override bool Execute() { Hashtable hashtable; if (this.Include == null) { this.include = new TaskItem[0]; return(true); } this.Include = ExpandWildcards(this.Include); this.Exclude = ExpandWildcards(this.Exclude); if ((this.AdditionalMetadata == null) && (this.Exclude == null)) { return(true); } if (!PropertyParser.GetTable(base.Log, "AdditionalMetadata", this.AdditionalMetadata, out hashtable)) { return(false); } Hashtable uniqueItems = GetUniqueItems(this.Exclude); ArrayList list = this.CreateOutputItems(hashtable, uniqueItems); this.include = (ITaskItem[])list.ToArray(typeof(ITaskItem)); return(!base.Log.HasLoggedErrors); }
/// <summary> /// Execute. /// </summary> public override bool Execute() { if (Include == null) { Include = Array.Empty <ITaskItem>(); return(true); } // Expand wild cards. Include = ExpandWildcards(Include); Exclude = ExpandWildcards(Exclude); // Simple case: no additional attribute to add and no Exclude. In this case the // ouptuts are simply the inputs. if (AdditionalMetadata == null && Exclude == null) { return(true); } // Parse the global properties into a hashtable. if (!PropertyParser.GetTable(Log, "AdditionalMetadata", AdditionalMetadata, out Dictionary <string, string> metadataTable)) { return(false); } // Build a table of unique items. Dictionary <string, string> excludeItems = GetUniqueItems(Exclude); // Produce the output items, add attribute and honor exclude. List <ITaskItem> outputItems = CreateOutputItems(metadataTable, excludeItems); Include = outputItems.ToArray(); return(!Log.HasLoggedErrors); }
public override bool Execute() { if (Include == null) { Include = Array.Empty <ITaskItem>(); return(true); } // Expand wild cards. (Include, bool expandedInclude) = TryExpandingWildcards(Include, XMakeAttributes.include); (Exclude, bool expandedExclude) = TryExpandingWildcards(Exclude, XMakeAttributes.exclude); // Execution stops if wildcard expansion fails due to drive enumeration and related env var is set. if (!(expandedInclude && expandedExclude)) { return(false); } // Simple case: no additional attribute to add and no Exclude. In this case the // ouptuts are simply the inputs. if (AdditionalMetadata == null && Exclude == null) { return(true); } // Parse the global properties into a hashtable. if (!PropertyParser.GetTable(Log, "AdditionalMetadata", AdditionalMetadata, out Dictionary <string, string> metadataTable)) { return(false); } // Build a table of unique items. Dictionary <string, string> excludeItems = GetUniqueItems(Exclude); // Produce the output items, add attribute and honor exclude. List <ITaskItem> outputItems = CreateOutputItems(metadataTable, excludeItems); Include = outputItems.ToArray(); return(!Log.HasLoggedErrors); }
/// <summary> /// Execute. /// </summary> public override bool Execute() { if (Include == null) { _include = new TaskItem[0]; return(true); } // Expand wild cards. Include = ExpandWildcards(Include); Exclude = ExpandWildcards(Exclude); // Simple case: no additional attribute to add and no Exclude. In this case the // ouptuts are simply the inputs. if (AdditionalMetadata == null && Exclude == null) { return(true); } // Parse the global properties into a hashtable. Hashtable metadataTable; if (!PropertyParser.GetTable(Log, "AdditionalMetadata", this.AdditionalMetadata, out metadataTable)) { return(false); } // Build a table of unique items. Hashtable excludeItems = GetUniqueItems(Exclude); // Produce the output items, add attribute and honor exclude. ArrayList outputItems = CreateOutputItems(metadataTable, excludeItems); _include = (ITaskItem[])outputItems.ToArray(typeof(ITaskItem)); return(!Log.HasLoggedErrors); }