internal static void IsAttachWebRendererInteropMessage(string message) { Assert.True(IpcCommon.TryDeserializeOutgoing(message, out var messageType, out var args)); Assert.Equal(IpcCommon.OutgoingMessageType.BeginInvokeJS, messageType); Assert.Equal(5, args.Count); Assert.Equal("Blazor._internal.attachWebRendererInterop", args[1].GetString()); }
internal static void IsAttachToDocumentMessage(string message, int componentId, string selector) { Assert.True(IpcCommon.TryDeserializeOutgoing(message, out var messageType, out var args)); Assert.Equal(IpcCommon.OutgoingMessageType.AttachToDocument, messageType); Assert.Equal(2, args.Count); Assert.Equal(componentId, args[0].GetInt32()); Assert.Equal(selector, args[1].GetString()); }
internal static RenderBatch IsRenderBatch(string message) { Assert.True(IpcCommon.TryDeserializeOutgoing(message, out var messageType, out var args)); Assert.Equal(IpcCommon.OutgoingMessageType.RenderBatch, messageType); Assert.Equal(2, args.Count); Assert.Equal(1, args[0].GetInt64()); // Batch ID // At least validate we can base64 decode the batch data var _ = Convert.FromBase64String(args[1].GetString()); // TODO: Produce the render batch if we want to grab info from it. return(default);