private void StartedCallback(TaskCompletionSource<int> tcs) { try { DispatchPipe.Init(Thread.Loop, true); var connect = new UvConnectRequest(Log); connect.Init(Thread.Loop); connect.Connect( DispatchPipe, _pipeName, (connect2, status, error, state) => ConnectCallback(connect2, status, error, (TaskCompletionSource<int>)state), tcs); } catch (Exception ex) { DispatchPipe.Dispose(); tcs.SetException(ex); } }
private void ConnectedCallback(UvConnectRequest connect, int status, Exception error, TaskCompletionSource<int> tcs) { connect.Dispose(); if (error != null) { tcs.SetException(error); return; } try { DispatchPipe.ReadStart( (handle, status2, state) => ((ListenerSecondary)state)._buf, (handle, status2, state) => ((ListenerSecondary)state).ReadStartCallback(handle, status2), this); tcs.SetResult(0); } catch (Exception ex) { DispatchPipe.Dispose(); tcs.SetException(ex); } }
public void ServerPipeDispatchConnections() { var pipeName = @"\\.\pipe\ServerPipeDispatchConnections" + Guid.NewGuid().ToString("n"); var loop = new UvLoopHandle(); loop.Init(_uv); var serverConnectionPipe = default(UvPipeHandle); var serverConnectionPipeAcceptedEvent = new ManualResetEvent(false); var serverConnectionTcpDisposedEvent = new ManualResetEvent(false); var serverListenPipe = new UvPipeHandle(); serverListenPipe.Init(loop, false); serverListenPipe.Bind(pipeName); serverListenPipe.Listen(128, (_1, status, error, _2) => { serverConnectionPipe = new UvPipeHandle(); serverConnectionPipe.Init(loop, true); try { serverListenPipe.Accept(serverConnectionPipe); serverConnectionPipeAcceptedEvent.Set(); } catch (Exception ex) { Console.WriteLine(ex); serverConnectionPipe.Dispose(); serverConnectionPipe = null; } }, null); var serverListenTcp = new UvTcpHandle(); serverListenTcp.Init(loop); serverListenTcp.Bind(new IPEndPoint(0, 54321)); serverListenTcp.Listen(128, (_1, status, error, _2) => { var serverConnectionTcp = new UvTcpHandle(); serverConnectionTcp.Init(loop); serverListenTcp.Accept(serverConnectionTcp); serverConnectionPipeAcceptedEvent.WaitOne(); var writeRequest = new UvWriteReq(); writeRequest.Init(loop); writeRequest.Write2( serverConnectionPipe, new ArraySegment<ArraySegment<byte>>(new ArraySegment<byte>[] { new ArraySegment<byte>(new byte[] { 1, 2, 3, 4 }) }), serverConnectionTcp, (_3, status2, error2, _4) => { writeRequest.Dispose(); serverConnectionTcp.Dispose(); serverConnectionTcpDisposedEvent.Set(); serverConnectionPipe.Dispose(); serverListenPipe.Dispose(); serverListenTcp.Dispose(); }, null); }, null); var worker = new Thread(() => { var loop2 = new UvLoopHandle(); var clientConnectionPipe = new UvPipeHandle(); var connect = new UvConnectRequest(); loop2.Init(_uv); clientConnectionPipe.Init(loop2, true); connect.Init(loop2); connect.Connect(clientConnectionPipe, pipeName, (_1, status, error, _2) => { connect.Dispose(); var buf = loop2.Libuv.buf_init(Marshal.AllocHGlobal(64), 64); serverConnectionTcpDisposedEvent.WaitOne(); clientConnectionPipe.ReadStart( (_3, cb, _4) => buf, (_3, status2, error2, _4) => { if (status2 == 0) { clientConnectionPipe.Dispose(); return; } var clientConnectionTcp = new UvTcpHandle(); clientConnectionTcp.Init(loop2); clientConnectionPipe.Accept(clientConnectionTcp); var buf2 = loop2.Libuv.buf_init(Marshal.AllocHGlobal(64), 64); clientConnectionTcp.ReadStart( (_5, cb, _6) => buf2, (_5, status3, error3, _6) => { if (status3 == 0) { clientConnectionTcp.Dispose(); } }, null); }, null); }, null); loop2.Run(); loop2.Dispose(); }); var worker2 = new Thread(() => { try { serverConnectionPipeAcceptedEvent.WaitOne(); var socket = new Socket(SocketType.Stream, ProtocolType.IP); socket.Connect(IPAddress.Loopback, 54321); socket.Send(new byte[] { 6, 7, 8, 9 }); socket.Shutdown(SocketShutdown.Send); var cb = socket.Receive(new byte[64]); socket.Dispose(); } catch(Exception ex) { Console.WriteLine(ex); } }); worker.Start(); worker2.Start(); loop.Run(); loop.Dispose(); worker.Join(); worker2.Join(); }
public void ServerPipeListenForConnections() { var loop = new UvLoopHandle(); var serverListenPipe = new UvPipeHandle(); loop.Init(_uv); serverListenPipe.Init(loop, false); serverListenPipe.Bind(@"\\.\pipe\ServerPipeListenForConnections"); serverListenPipe.Listen(128, (_1, status, error, _2) => { var serverConnectionPipe = new UvPipeHandle(); serverConnectionPipe.Init(loop, true); try { serverListenPipe.Accept(serverConnectionPipe); } catch (Exception) { serverConnectionPipe.Dispose(); return; } var writeRequest = new UvWriteReq(); writeRequest.Init(loop); writeRequest.Write( serverConnectionPipe, new ArraySegment<ArraySegment<byte>>(new ArraySegment<byte>[] { new ArraySegment<byte>(new byte[] { 1, 2, 3, 4 }) }), (_3, status2, error2, _4) => { writeRequest.Dispose(); serverConnectionPipe.Dispose(); serverListenPipe.Dispose(); }, null); }, null); var worker = new Thread(() => { var loop2 = new UvLoopHandle(); var clientConnectionPipe = new UvPipeHandle(); var connect = new UvConnectRequest(); loop2.Init(_uv); clientConnectionPipe.Init(loop2, true); connect.Init(loop2); connect.Connect(clientConnectionPipe, @"\\.\pipe\ServerPipeListenForConnections", (_1, status, error, _2) => { var buf = loop2.Libuv.buf_init(Marshal.AllocHGlobal(8192), 8192); connect.Dispose(); clientConnectionPipe.ReadStart( (_3, cb, _4) => buf, (_3, status2, error2, _4) => { if (status2 == 0) { clientConnectionPipe.Dispose(); } }, null); }, null); loop2.Run(); loop2.Dispose(); }); worker.Start(); loop.Run(); loop.Dispose(); worker.Join(); }
public static extern void uv_pipe_connect(UvConnectRequest req,UvPipeHandle handle,string name,uv_connect_cb cb);
unsafe public void pipe_connect(UvConnectRequest req, UvPipeHandle handle, string name, uv_connect_cb cb) { req.Validate(); handle.Validate(); _uv_pipe_connect(req, handle, name, cb); }
public static extern void uv_pipe_connect(UvConnectRequest req, UvPipeHandle handle, string name, uv_connect_cb cb);
private static void ConnectCallback(UvConnectRequest connect, int status, Exception error, TaskCompletionSource<int> tcs) { var listener = (ListenerSecondary)tcs.Task.AsyncState; listener.ConnectedCallback(connect, status, error, tcs); }
public void ServerPipeListenForConnections() { var loop = new UvLoopHandle(_logger); var serverListenPipe = new UvPipeHandle(_logger); loop.Init(_uv); serverListenPipe.Init(loop, false); serverListenPipe.Bind(@"\\.\pipe\ServerPipeListenForConnections"); serverListenPipe.Listen(128, (_1, status, error, _2) => { var serverConnectionPipe = new UvPipeHandle(_logger); serverConnectionPipe.Init(loop, true); try { serverListenPipe.Accept(serverConnectionPipe); } catch (Exception) { serverConnectionPipe.Dispose(); return; } var writeRequest = new UvWriteReq(new KestrelTrace(new TestKestrelTrace())); writeRequest.Init(loop); var block = MemoryPoolBlock2.Create( new ArraySegment<byte>(new byte[] { 1, 2, 3, 4 }), dataPtr: IntPtr.Zero, pool: null, slab: null); var start = new MemoryPoolIterator2(block, 0); var end = new MemoryPoolIterator2(block, block.Data.Count); writeRequest.Write( serverConnectionPipe, start, end, 1, (_3, status2, error2, _4) => { writeRequest.Dispose(); serverConnectionPipe.Dispose(); serverListenPipe.Dispose(); block.Unpin(); }, null); }, null); var worker = new Thread(() => { var loop2 = new UvLoopHandle(_logger); var clientConnectionPipe = new UvPipeHandle(_logger); var connect = new UvConnectRequest(new KestrelTrace(new TestKestrelTrace())); loop2.Init(_uv); clientConnectionPipe.Init(loop2, true); connect.Init(loop2); connect.Connect(clientConnectionPipe, @"\\.\pipe\ServerPipeListenForConnections", (_1, status, error, _2) => { var buf = loop2.Libuv.buf_init(Marshal.AllocHGlobal(8192), 8192); connect.Dispose(); clientConnectionPipe.ReadStart( (_3, cb, _4) => buf, (_3, status2, _4) => { if (status2 == 0) { clientConnectionPipe.Dispose(); } }, null); }, null); loop2.Run(); loop2.Dispose(); }); worker.Start(); loop.Run(); loop.Dispose(); worker.Join(); }
public Task StartAsync( string pipeName, KestrelThread thread, Func<Frame, Task> application) { Thread = thread; Application = application; DispatchPipe = new UvPipeHandle(); var tcs = new TaskCompletionSource<int>(); Thread.Post(_ => { try { DispatchPipe.Init(Thread.Loop, true); var connect = new UvConnectRequest(); connect.Init(Thread.Loop); connect.Connect( DispatchPipe, pipeName, (connect2, status, error, state) => { connect.Dispose(); if (error != null) { tcs.SetException(error); return; } try { var ptr = Marshal.AllocHGlobal(4); var buf = Thread.Loop.Libuv.buf_init(ptr, 4); DispatchPipe.ReadStart( (_1, _2, _3) => buf, (_1, status2, error2, state2) => { if (status2 == 0) { DispatchPipe.Dispose(); Marshal.FreeHGlobal(ptr); return; } var acceptSocket = new UvTcpHandle(); acceptSocket.Init(Thread.Loop, Thread.QueueCloseHandle); try { DispatchPipe.Accept(acceptSocket); } catch (Exception ex) { Trace.WriteLine("DispatchPipe.Accept " + ex.Message); acceptSocket.Dispose(); return; } var connection = new Connection(this, acceptSocket); connection.Start(); }, null); tcs.SetResult(0); } catch (Exception ex) { DispatchPipe.Dispose(); tcs.SetException(ex); } }, null); } catch (Exception ex) { DispatchPipe.Dispose(); tcs.SetException(ex); } }, null); return tcs.Task; }
public Task StartAsync( string pipeName, KestrelThread thread, Func<Frame, Task> application) { Thread = thread; Application = application; DispatchPipe = new UvPipeHandle(Log); var tcs = new TaskCompletionSource<int>(); Thread.Post(_ => { try { DispatchPipe.Init(Thread.Loop, true); var connect = new UvConnectRequest(Log); connect.Init(Thread.Loop); connect.Connect( DispatchPipe, pipeName, (connect2, status, error, state) => { connect.Dispose(); if (error != null) { tcs.SetException(error); return; } try { var ptr = Marshal.AllocHGlobal(4); var buf = Thread.Loop.Libuv.buf_init(ptr, 4); DispatchPipe.ReadStart( (_1, _2, _3) => buf, (_1, status2, errCode, error2, state2) => { if (status2 < 0) { if (status2 != Constants.EOF) { Exception ex; Thread.Loop.Libuv.Check(status2, out ex); Log.LogError("DispatchPipe.ReadStart", ex); } DispatchPipe.Dispose(); Marshal.FreeHGlobal(ptr); return; } if (DispatchPipe.PendingCount() == 0) { return; } var acceptSocket = CreateAcceptSocket(); try { DispatchPipe.Accept(acceptSocket); } catch (UvException ex) { Log.LogError("DispatchPipe.Accept", ex); acceptSocket.Dispose(); return; } var connection = new Connection(this, acceptSocket); connection.Start(); }, null); tcs.SetResult(0); } catch (Exception ex) { DispatchPipe.Dispose(); tcs.SetException(ex); } }, null); } catch (Exception ex) { DispatchPipe.Dispose(); tcs.SetException(ex); } }, null); return tcs.Task; }