public override void onButtonUp(InputEngine.MouseArgs e) { scrollbar.onButtonUp(e); if (!IsIn(e.curState.X, e.curState.Y)) { return; } for (int i = 0; i < elements.Count; i++) { elements[i].onButtonUp(e); } }
public override void onButtonUp(InputEngine.MouseArgs e) { if (e.button == isSelecting) { isSelecting = -1; if (IsIn(e.curState.X, e.curState.Y)) { e.Handled = true; } } if (IsIn(e.curState.X, e.curState.Y)) { isFocused = true; if (scrollbar.IsIn(e.curState.X, e.curState.Y)) { scrollbar.onButtonUp(e); return; } } else { isFocused = false; } }