/// <summary> /// 用于向 sys_actions EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddTosys_actions(sys_actions sys_actions) { base.AddObject("sys_actions", sys_actions); }
/// <summary> /// 创建新的 sys_actions 对象。 /// </summary> /// <param name="action_id">action_id 属性的初始值。</param> /// <param name="action_display_name">action_display_name 属性的初始值。</param> /// <param name="action_name">action_name 属性的初始值。</param> /// <param name="created_time">created_time 属性的初始值。</param> /// <param name="admin_id">admin_id 属性的初始值。</param> /// <param name="deleted">deleted 属性的初始值。</param> public static sys_actions Createsys_actions(global::System.String action_id, global::System.String action_display_name, global::System.String action_name, global::System.DateTime created_time, global::System.String admin_id, global::System.Boolean deleted) { sys_actions sys_actions = new sys_actions(); sys_actions.action_id = action_id; sys_actions.action_display_name = action_display_name; sys_actions.action_name = action_name; sys_actions.created_time = created_time; sys_actions.admin_id = admin_id; sys_actions.deleted = deleted; return sys_actions; }