/// <summary> /// 创建新的 m_group_member_info 对象。 /// </summary> /// <param name="group_member_id">group_member_id 属性的初始值。</param> /// <param name="group_id">group_id 属性的初始值。</param> /// <param name="user_id">user_id 属性的初始值。</param> /// <param name="join_time">join_time 属性的初始值。</param> public static m_group_member_info Createm_group_member_info(global::System.Int32 group_member_id, global::System.Int32 group_id, global::System.String user_id, global::System.DateTime join_time) { m_group_member_info m_group_member_info = new m_group_member_info(); m_group_member_info.group_member_id = group_member_id; m_group_member_info.group_id = group_id; m_group_member_info.user_id = user_id; m_group_member_info.join_time = join_time; return m_group_member_info; }
/// <summary> /// 用于向 m_group_member_info EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddTom_group_member_info(m_group_member_info m_group_member_info) { base.AddObject("m_group_member_info", m_group_member_info); }