コード例 #1
0
        public static void Calculate(Level level)
        {
            var chunks = level.GetLoadedChunks().OrderBy(column => column.x).ThenBy(column => column.z);
            SkyLightBlockAccess blockAccess = new SkyLightBlockAccess(level.WorldProvider);

            _chunkCount = chunks.Count();

            if (_chunkCount == 0)
            {
                return;
            }

            CheckIfSpawnIsMiddle(chunks, level.SpawnPoint.GetCoordinates3D());

            Stopwatch sw = new Stopwatch();

            sw.Start();

            //Parallel.ForEach(chunks, chunk => chunk.RecalcHeight());

            //Log.Debug($"Recalc height level {level.LevelName}({level.LevelId}) for {_chunkCount} chunks, {_chunkCount*16*16*256} blocks. Time {sw.ElapsedMilliseconds}ms");

            SkyLightCalculations calculator = new SkyLightCalculations(Config.GetProperty("CalculateLights.MakeMovie", false));

            int midX = calculator.GetMidX(chunks.ToArray());

            //int width = calculator.GetWidth(chunks.ToArray());

            sw.Restart();

            HighPrecisionTimer tickerHighPrecisionTimer = null;

            if (calculator.TrackResults)
            {
                tickerHighPrecisionTimer = new HighPrecisionTimer(100, _ => calculator.SnapshotVisits());
            }

            calculator.StartTimeInMilliseconds = Environment.TickCount;

            var t0 = Task.Run(() =>
            {
                var pairs = chunks.OrderBy(pair => pair.x).ThenBy(pair => pair.z).Where(chunk => chunk.x <= midX).OrderByDescending(pair => pair.x).ThenBy(pair => pair.z).ToArray();
                calculator.CalculateSkyLights(blockAccess, pairs);
            });

            var t5 = Task.Run(() =>
            {
                var pairs = chunks.OrderByDescending(pair => pair.x).ThenBy(pair => pair.z).Where(chunk => chunk.x > midX).OrderBy(pair => pair.x).ThenByDescending(pair => pair.z).ToArray();
                calculator.CalculateSkyLights(blockAccess, pairs);
            });

            var t1 = Task.Run(() =>
            {
                var pairs = chunks.OrderBy(pair => pair.x).ThenBy(pair => pair.z).ToArray();
                calculator.CalculateSkyLights(blockAccess, pairs);
            });

            var t2 = Task.Run(() =>
            {
                var pairs = chunks.OrderByDescending(pair => pair.x).ThenByDescending(pair => pair.z).ToArray();
                calculator.CalculateSkyLights(blockAccess, pairs);
            });

            var t3 = Task.Run(() =>
            {
                var pairs = chunks.OrderByDescending(pair => pair.x).ThenBy(pair => pair.z).ToArray();
                calculator.CalculateSkyLights(blockAccess, pairs);
            });

            var t4 = Task.Run(() =>
            {
                var pairs = chunks.OrderBy(pair => pair.x).ThenByDescending(pair => pair.z).ToArray();
                calculator.CalculateSkyLights(blockAccess, pairs);
            });

            Task.WaitAll(t0, t1, t2, t3, t4, t5);

            Log.Debug($"Recalc skylight for {_chunkCount:N0} chunks, {_chunkCount*16*16*256:N0} blocks. Touches={calculator.visits:N0} Time {sw.ElapsedMilliseconds:N0}ms");

            if (calculator.TrackResults)
            {
                Task.Run(() =>
                {
                    tickerHighPrecisionTimer?.Dispose();
                    calculator.SnapshotVisits();
                    calculator.SnapshotVisits();

                    if (calculator.RenderingTasks.Count == 0)
                    {
                        return;
                    }

                    // Start with an end-frame (twitter thumbs)
                    var last = calculator.RenderingTasks.Last();
                    calculator.RenderingTasks.Remove(last);
                    calculator.RenderingTasks.Insert(0, last);

                    calculator.RenderVideo();

                    Log.Debug($"Movie rendered.");
                });
            }

            //foreach (var chunk in chunks)
            //{
            //	calculator.ShowHeights(chunk);
            //}

            //var chunkColumn = chunks.First(column => column.x == -1 && column.z == 0 );
            //if (chunkColumn != null)
            //{
            //	Log.Debug($"Heights:\n{Package.HexDump(chunkColumn.height)}");
            //	Log.Debug($"skylight.Data:\n{Package.HexDump(chunkColumn.skyLight.Data, 64)}");
            //}
        }
コード例 #2
0
        public ChunkColumn GetChunk(ChunkCoordinates coordinates, string basePath, IWorldGenerator generator)
        {
            try
            {
                const int width = 32;
                const int depth = 32;

                int rx = coordinates.X >> 5;
                int rz = coordinates.Z >> 5;

                string filePath = Path.Combine(basePath, string.Format(@"region{2}r.{0}.{1}.mca", rx, rz, Path.DirectorySeparatorChar));

                if (!File.Exists(filePath))
                {
                    var chunkColumn = generator?.GenerateChunkColumn(coordinates);
                    if (chunkColumn != null)
                    {
                        //SkyLightBlockAccess blockAccess = new SkyLightBlockAccess(this, chunkColumn);
                        //new SkyLightCalculations().RecalcSkyLight(chunkColumn, blockAccess);
                    }

                    return(chunkColumn);
                }

                using (var regionFile = File.OpenRead(filePath))
                {
                    int locationIndex = ((coordinates.X & (width - 1)) + (coordinates.Z & (depth - 1)) * width) << 2;
                    regionFile.Seek(locationIndex, SeekOrigin.Begin);

                    byte[] offsetBuffer = new byte[4];
                    regionFile.Read(offsetBuffer, 0, 3);
                    Array.Reverse(offsetBuffer);
                    int offset = BitConverter.ToInt32(offsetBuffer, 0) << 4;

                    int sectorCount = regionFile.ReadByte();

                    if (offset == 0 || sectorCount == 0)
                    {
                        var chunkColumn = generator?.GenerateChunkColumn(coordinates);
                        if (chunkColumn != null)
                        {
                            chunkColumn.NeedSave = true;
                        }

                        return(chunkColumn);
                    }

                    /*regionFile.Seek(4096 + locationIndex, SeekOrigin.Begin);
                     * regionFile.Read(offsetBuffer, 0, 4);
                     * Array.Reverse(offsetBuffer);
                     * int lastModified = BitConverter.ToInt32(offsetBuffer, 0);
                     * Log.Warn("Last modified: " + lastModified);*/

                    regionFile.Seek(offset + 4, SeekOrigin.Begin);                     //Offset + the length header

                    int compressionMode = regionFile.ReadByte();

                    if (compressionMode != 0x02)
                    {
                        throw new Exception($"CX={coordinates.X}, CZ={coordinates.Z}, NBT wrong compression. Expected 0x02, got 0x{compressionMode:X2}. " +
                                            $"Offset={offset}, Sectors={sectorCount}");
                    }

                    var nbt = new NbtFile();
                    nbt.LoadFromStream(regionFile, NbtCompression.ZLib);

                    NbtCompound dataTag = (NbtCompound)nbt.RootTag["Level"];

                    bool isPocketEdition = false;
                    if (dataTag.Contains("MCPE BID"))
                    {
                        isPocketEdition = dataTag["MCPE BID"].ByteValue == 1;
                    }

                    NbtList sections = dataTag["Sections"] as NbtList;

                    ChunkColumn chunk = new ChunkColumn
                    {
                        x        = coordinates.X,
                        z        = coordinates.Z,
                        biomeId  = dataTag["Biomes"].ByteArrayValue,
                        isAllAir = true
                    };

                    if (chunk.biomeId.Length > 256)
                    {
                        throw new Exception();
                    }

                    NbtTag heights = dataTag["HeightMap"] as NbtIntArray;
                    if (heights != null)
                    {
                        int[] intHeights = heights.IntArrayValue;
                        for (int i = 0; i < 256; i++)
                        {
                            chunk.height[i] = (short)intHeights[i];
                        }
                    }

                    // This will turn into a full chunk column
                    foreach (NbtTag sectionTag in sections)
                    {
                        ReadSection(sectionTag, chunk, !isPocketEdition);
                    }

                    NbtList entities = dataTag["Entities"] as NbtList;
                    if (entities != null)
                    {
                        chunk.Entities = entities.ToArray <NbtCompound>();
                    }

                    NbtList blockEntities = dataTag["TileEntities"] as NbtList;
                    if (blockEntities != null)
                    {
                        foreach (var nbtTag in blockEntities)
                        {
                            var    blockEntityTag = (NbtCompound)nbtTag.Clone();
                            string entityId       = blockEntityTag["id"].StringValue;
                            int    x = blockEntityTag["x"].IntValue;
                            int    y = blockEntityTag["y"].IntValue;
                            int    z = blockEntityTag["z"].IntValue;

                            if (entityId.StartsWith("minecraft:"))
                            {
                                var id = entityId.Split(':')[1];

                                entityId = id.First().ToString().ToUpper() + id.Substring(1);

                                blockEntityTag["id"] = new NbtString("id", entityId);
                            }

                            BlockEntity blockEntity = BlockEntityFactory.GetBlockEntityById(entityId);

                            if (blockEntity != null)
                            {
                                blockEntityTag.Name = string.Empty;

                                if (blockEntity is Sign)
                                {
                                    // Remove the JSON stuff and get the text out of extra data.
                                    // TAG_String("Text2"): "{"extra":["10c a loaf!"],"text":""}"
                                    CleanSignText(blockEntityTag, "Text1");
                                    CleanSignText(blockEntityTag, "Text2");
                                    CleanSignText(blockEntityTag, "Text3");
                                    CleanSignText(blockEntityTag, "Text4");
                                }
                                else if (blockEntity is ChestBlockEntity)
                                {
                                    NbtList items = (NbtList)blockEntityTag["Items"];

                                    if (items != null)
                                    {
                                        //for (byte i = 0; i < items.Count; i++)
                                        //{
                                        //	NbtCompound item = (NbtCompound) items[i];

                                        //	item.Add(new NbtShort("OriginalDamage", item["Damage"].ShortValue));

                                        //	byte metadata = (byte) (item["Damage"].ShortValue & 0xff);
                                        //	item.Remove("Damage");
                                        //	item.Add(new NbtByte("Damage", metadata));
                                        //}
                                    }
                                }

                                chunk.SetBlockEntity(new BlockCoordinates(x, y, z), blockEntityTag);
                            }
                            else
                            {
                                if (Log.IsDebugEnabled)
                                {
                                    Log.Debug($"Loaded unknown block entity: {blockEntityTag}");
                                }
                            }
                        }
                    }

                    //NbtList tileTicks = dataTag["TileTicks"] as NbtList;

                    chunk.RecalcHeight();

                    chunk.isDirty  = false;
                    chunk.NeedSave = false;

                    if (Config.GetProperty("CalculateLights", false))
                    {
                        SkyLightBlockAccess blockAccess = new SkyLightBlockAccess(this, chunk);
                        new SkyLightCalculations().RecalcSkyLight(chunk, blockAccess);
                        //TODO: Block lights.
                    }

                    return(chunk);
                }
            }
            catch (Exception e)
            {
                Log.Error($"Loading chunk {coordinates}", e);
                var chunkColumn = generator?.GenerateChunkColumn(coordinates);
                if (chunkColumn != null)
                {
                    //chunkColumn.NeedSave = true;
                }

                return(chunkColumn);
            }
        }
コード例 #3
0
ファイル: LevelDbProvider.cs プロジェクト: kiverisb/MiNET
        public ChunkColumn GetChunk(ChunkCoordinates coordinates, IWorldGenerator generator)
        {
            var index      = BitConverter.GetBytes(coordinates.X).Concat(BitConverter.GetBytes(coordinates.Z)).ToArray();
            var versionKey = index.Concat(new byte[] { 0x76 }).ToArray();
            var version    = _db.Get(versionKey);

            ChunkColumn chunkColumn = null;

            if (version != null && version.First() == 10)
            {
                chunkColumn   = new ChunkColumn();
                chunkColumn.X = coordinates.X;
                chunkColumn.Z = coordinates.Z;

                for (byte y = 0; y < 16; y++)
                {
                    var chunkDataKey = index.Concat(new byte[] { 0x2f, y }).ToArray();
                    var sectionBytes = _db.Get(chunkDataKey);

                    if (sectionBytes == null)
                    {
                        for (; y < 16; y++)
                        {
                            chunkColumn[y]?.PutPool();
                            chunkColumn[y] = null;
                        }
                        break;
                    }

                    ParseSection((SubChunk)chunkColumn[y], sectionBytes);
                }

                // Biomes
                var flatDataBytes = _db.Get(index.Concat(new byte[] { 0x2D }).ToArray());
                if (flatDataBytes != null)
                {
                    chunkColumn.biomeId = flatDataBytes.AsSpan().Slice(512, 256).ToArray();
                }

                // Block entities
                var blockEntityBytes = _db.Get(index.Concat(new byte[] { 0x31 }).ToArray());
                if (blockEntityBytes != null)
                {
                    var data = blockEntityBytes.AsSpan();

                    var file = new NbtFile {
                        BigEndian = false, UseVarInt = false
                    };
                    int position = 0;
                    do
                    {
                        position += (int)file.LoadFromStream(new MemoryStream(data.Slice(position).ToArray()), NbtCompression.None);

                        var blockEntityTag = file.RootTag;
                        int x = blockEntityTag["x"].IntValue;
                        int y = blockEntityTag["y"].IntValue;
                        int z = blockEntityTag["z"].IntValue;

                        chunkColumn.SetBlockEntity(new BlockCoordinates(x, y, z), (NbtCompound)file.RootTag);
                    } while (position < data.Length);
                }
            }

            if (chunkColumn == null)
            {
                if (version != null)
                {
                    Log.Error($"Expected other version, but got version={version.First()}");
                }

                chunkColumn = generator?.GenerateChunkColumn(coordinates);
                if (chunkColumn != null)
                {
                    if (Dimension == Dimension.Overworld && Config.GetProperty("CalculateLights", false))
                    {
                        var blockAccess = new SkyLightBlockAccess(this, chunkColumn);
                        new SkyLightCalculations().RecalcSkyLight(chunkColumn, blockAccess);
                    }

                    chunkColumn.IsDirty  = false;
                    chunkColumn.NeedSave = false;
                }
            }

            chunkColumn?.RecalcHeight();

            if (Dimension == Dimension.Overworld && Config.GetProperty("CalculateLights", false))
            {
                SkyLightBlockAccess blockAccess = new SkyLightBlockAccess(this, chunkColumn);
                new SkyLightCalculations().RecalcSkyLight(chunkColumn, blockAccess);
                //TODO: Block lights.
            }


            return(chunkColumn);
        }
コード例 #4
0
ファイル: SkyLightCalculations.cs プロジェクト: Mr3JZ/MiNET
        public void Calculate(Level level, BlockCoordinates coordinates)
        {
            int currentLight = level.GetSkyLight(coordinates);

            var chunk  = level.GetChunk(coordinates);
            var height = chunk.GetRecalatedHeight(coordinates.X & 0x0f, coordinates.Z & 0x0f);

            Queue <BlockCoordinates> sourceQueue = new Queue <BlockCoordinates>();

            sourceQueue.Enqueue(coordinates);
            if (currentLight != 0)
            {
                Queue <BlockCoordinates>   resetQueue = new Queue <BlockCoordinates>();
                HashSet <BlockCoordinates> visits     = new HashSet <BlockCoordinates>();

                // Reset all lights that potentially derive from this
                resetQueue.Enqueue(coordinates);

                Queue <BlockCoordinates> deleteQueue = new Queue <BlockCoordinates>();
                while (resetQueue.Count > 0)
                {
                    var coord = resetQueue.Dequeue();
                    if (visits.Contains(coord))
                    {
                        continue;
                    }

                    visits.Add(coord);

                    if (coord.DistanceTo(coordinates) > 16)
                    {
                        continue;
                    }

                    ResetLight(level, resetQueue, sourceQueue, coord);
                    if (!sourceQueue.Contains(coord))
                    {
                        deleteQueue.Enqueue(coord);
                    }
                }

                level.SetSkyLight(coordinates, 0);

                foreach (var delete in deleteQueue)
                {
                    level.SetSkyLight(delete, 0);
                }
            }
            else
            {
                sourceQueue.Enqueue(coordinates);
                sourceQueue.Enqueue(coordinates.BlockUp());
                sourceQueue.Enqueue(coordinates.BlockDown());
                sourceQueue.Enqueue(coordinates.BlockWest());
                sourceQueue.Enqueue(coordinates.BlockEast());
                sourceQueue.Enqueue(coordinates.BlockNorth());
                sourceQueue.Enqueue(coordinates.BlockSouth());
            }

            chunk.SetHeight(coordinates.X & 0x0f, coordinates.Z & 0x0f, (short)height);

            // Recalc
            Queue <BlockCoordinates>   lightBfQueue = new Queue <BlockCoordinates>(sourceQueue);
            HashSet <BlockCoordinates> lightBfSet   = new HashSet <BlockCoordinates>(sourceQueue);

            SkyLightBlockAccess blockAccess = new SkyLightBlockAccess(level.WorldProvider);

            Calculate(blockAccess, lightBfQueue, lightBfSet);
        }
コード例 #5
0
        public ChunkColumn GetChunk(ChunkCoordinates coordinates, IWorldGenerator generator)
        {
            var sw = Stopwatch.StartNew();

            byte[] index      = Combine(BitConverter.GetBytes(coordinates.X), BitConverter.GetBytes(coordinates.Z));
            byte[] versionKey = Combine(index, 0x76);
            byte[] version    = _db.Get(versionKey);

            ChunkColumn chunkColumn = null;

            if (version != null && version.First() >= 10)
            {
                chunkColumn = new ChunkColumn
                {
                    X = coordinates.X,
                    Z = coordinates.Z
                };

                var chunkDataKey = Combine(index, new byte[] { 0x2f, 0 });
                for (byte y = 0; y < 16; y++)
                {
                    chunkDataKey[9] = y;
                    byte[] sectionBytes = _db.Get(chunkDataKey);

                    if (sectionBytes == null)
                    {
                        chunkColumn[y]?.PutPool();
                        chunkColumn[y] = null;
                        continue;
                    }

                    ParseSection(chunkColumn[y], sectionBytes);
                }

                // Biomes
                var flatDataBytes = _db.Get(Combine(index, 0x2D));
                if (flatDataBytes != null)
                {
                    chunkColumn.biomeId = flatDataBytes.AsSpan().Slice(512, 256).ToArray();
                }

                // Block entities
                byte[] blockEntityBytes = _db.Get(Combine(index, 0x31));
                if (blockEntityBytes != null)
                {
                    var data = blockEntityBytes.AsMemory();

                    var file = new NbtFile
                    {
                        BigEndian = false,
                        UseVarInt = false
                    };
                    int position = 0;
                    do
                    {
                        position += (int)file.LoadFromStream(new MemoryStreamReader(data.Slice(position)), NbtCompression.None);

                        NbtTag blockEntityTag = file.RootTag;
                        int    x = blockEntityTag["x"].IntValue;
                        int    y = blockEntityTag["y"].IntValue;
                        int    z = blockEntityTag["z"].IntValue;

                        chunkColumn.SetBlockEntity(new BlockCoordinates(x, y, z), (NbtCompound)blockEntityTag);
                    } while (position < data.Length);
                }
            }

            if (chunkColumn == null)
            {
                if (version != null)
                {
                    Log.Error($"Expected other version, but got version={version.First()}");
                }

                chunkColumn = generator?.GenerateChunkColumn(coordinates);
            }

            if (chunkColumn != null)
            {
                if (Dimension == Dimension.Overworld && Config.GetProperty("CalculateLights", false))
                {
                    chunkColumn.RecalcHeight();

                    var blockAccess = new SkyLightBlockAccess(this, chunkColumn);
                    new SkyLightCalculations().RecalcSkyLight(chunkColumn, blockAccess);
                    //TODO: Block lights.
                }

                chunkColumn.IsDirty  = false;
                chunkColumn.NeedSave = false;
            }

            //Log.Debug($"Read chunk {coordinates.X}, {coordinates.Z} in {sw.ElapsedMilliseconds}ms");

            return(chunkColumn);
        }