public CellsRange(CellsCollection source, Point start, Point end) { this.source = source; Start = start; End = end; }
/// <summary> /// Loads all needed cells /// </summary> private void LoadSheetGrid() { // Clears cells from grid and creates new list of cells SheetGrid.Children.Clear(); this.cells = new CellsCollection(this); // This prevents error when SheetGrid.Actual(Width & Height) is zero this.numRowsInView = this.numColumnsInView = 0; // Check if user can see any cells if (SheetGrid.ActualWidth != 0 && SheetGrid.ActualHeight != 0) { // Calculate number of visible cells this.numRowsInView = (int)Math.Ceiling(SheetGrid.ActualHeight / DefaultCellHeight); this.numColumnsInView = (int)Math.Ceiling(SheetGrid.ActualWidth / DefaultCellWidth); } }
public CellsRange(CellsCollection source) { this.source = source; }