public void Add(UserStoryIdentity identity) { if (state.UserStoriesCount() == state.WipLimit) Domain.ExceedingCollectionLimit(); var added = new UserStoryAdded(identity.Id); Apply(added); }
protected void When(UserStoryAdded userStoryAdded) { }
public void When(UserStoryAdded userStoryAdded) { InQueue.Add(new UserStoryIdentity(userStoryAdded.Id)); }