static void Main(string[] args) { client = new SocketClient(); client.BinaryInput = new ClientBinaryInputHandler(ClientBinaryInputHandler); //设置数据包处理回调方法 client.MessageInput = new ClientMessageInputHandler(ClientMessageInputHandler); //断开处理 if (client.Connect(Config.Default.IP, Config.Default.Port)) //连接到服务器 { client.StartRead(); //开始监听读取 while (true) { string mess = Console.ReadLine(); if (mess.Length == 0) { continue; } Console.WriteLine("Send:" + mess); byte[] messdata = Buffers.GetSocketBytes(mess); messdata = Buffers.MergeBytes(Buffers.GetSocketBytes(messdata.Length), messdata); client.SendData(messdata); } } else { Console.WriteLine("无法连接服务器"); } }
void DataMM(byte[] data) { var index = 0; if (iLen > 0) { if (iLen <= data.Length) { var tmp = new byte[iLen]; Array.Copy(data, 0, tmp, 0, tmp.Length); buf = Buffers.MergeBytes(buf, tmp); this.BinaryInput(buf); buf = null; index = iLen; } else { buf = Buffers.MergeBytes(buf, data); iLen -= data.Length; return; } } if (bu != null) { data = Buffers.MergeBytes(bu, data); bu = null; } while (true) { if (data.Length - index < 4) { bu = new byte[data.Length - index]; Array.Copy(data, index, bu, 0, bu.Length); iLen = 0; break; } iLen = GetDataLen(data, index); if (index + iLen + 4 > data.Length) { //包不完整 buf = new byte[data.Length - index - 4]; Array.Copy(data, index + 4, buf, 0, buf.Length); iLen -= buf.Length; break; } else if (index + iLen + 4 == data.Length) { buf = new byte[iLen]; Array.Copy(data, index + 4, buf, 0, buf.Length); //回调函数 this.BinaryInput(buf); buf = null; iLen = 0; break; } else { buf = new byte[iLen]; Array.Copy(data, index + 4, buf, 0, buf.Length); //回调函数 this.BinaryInput(buf); buf = null; index += iLen + 4; } } }