/// <summary> /// Back button pressed. Navigate to Main Menu. /// </summary> public void PressBack() { source.PlayOneShot(reference.menuBack); menuTransitionManager.Transition(backMenuGO); }
/// <summary> /// Start button pressed. Navigate to Start Menu. /// </summary> public void PressStart() { source.PlayOneShot(reference.menuSelect); menuTransitionManager.Transition(startMenuGO); }
/// <summary> /// Back button pressed. Navigate to Main Menu. /// </summary> public void PressBack() { source.PlayOneShot(reference.menuBack); settingsValues.SetPlayerPrefs(); menuTransitionManager.Transition(backMenuGO); }