コード例 #1
0
 /// <summary>
 /// Resets highscores and saves to file
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void ResetHighscores(object sender, RoutedEventArgs e)
 {
     highscores.Reset();
     SaveAndLoad.WriteToBinaryFile("highscores.sav", highscores);
     HighScores.Children.Clear();
     SortScores();
 }
コード例 #2
0
        /// <summary>
        /// Displays end game window and saves high scores
        /// </summary>
        private void Winner()
        {
            EndWindow.Visibility = Visibility.Visible;
            WinnerScore.Text     = "The score is: " + memoryGrid.HighestScore().ToString();
            WinnerName.Text      = memoryGrid.WinnerName();

            string name = memoryGrid.OnlyNameWinner();

            if (name != null)
            {
                highscores.AddNewHighscore(memoryGrid.OnlyNameWinner(), memoryGrid.HighestScore());
                SaveAndLoad.WriteToBinaryFile("highscores.sav", highscores);
            }
        }
コード例 #3
0
        /// <summary>
        /// Reset the been clicked bool for every card that isn't a pair yet (otherwise you won't be able to click that card again, if you've only clicked one card and then saved)
        /// Save the rows, colums, current cards, order in which the cards are shuffled and all the player information
        /// Write this to the save file
        /// </summary>
        public void SaveGame()
        {
            for (int i = 0; i < GameCards.Count; i++)
            {
                GameCards[i].beenClicked = GameCards[i].beenUsed;
            }

            SaveData.rows   = rows;
            SaveData.colums = colums;

            SaveData.GameCards   = GameCards;
            SaveData.MemoryCards = MemoryCards;

            player.SaveGame(out SaveData.namePlayerOne, out SaveData.scorePlayerOne, out SaveData.namePlayerTwo, out SaveData.scorePlayerTwo, out SaveData.playerTwo);
            SaveData.timer = savedTime;

            SaveAndLoad.WriteToBinaryFile("memory.sav", SaveData);
        }