public TwoPlayerGame(string PlayerOneInput, string PlayerTwoInput) { this.PlayerOneInput = PlayerOneInput; this.PlayerTwoInput = PlayerTwoInput; InitializeComponent(); hs = new Highscore(player1score, player2score); grid = new MemoryGrid(GameGrid, NR_OF_COLS, NR_OF_ROWS, hs, /*ni, */ false, this); WriteNames(); }
public OnePlayerGame(string PlayerInput) { PlayerInputGetrimt = PlayerInput.Replace(" ", string.Empty); this.PlayerInput = PlayerInputGetrimt; InitializeComponent(); hs = new Highscore(highscoretb, currentscoretb, PlayerInputGetrimt); grid = new MemoryGrid(GameGrid, NR_OF_COLS, NR_OF_ROWS, hs, true); PlayerNameInput(); }