//add a card to the deck public void Add_Card(Card new_card) { DeckList.Add(new_card); DeckList.Add(new_card); total+=2; ++unique_total; }
public Deck(Card[] data) { total = data.Length; for (int i = 0; i < total; ++i ) { DeckList.Add(data[i]); DeckList.Add(data[i]); } unique_total = total; total *= 2; }
public bool Compare (Card data) { if (side_two.Equals(data.side_two)) return true; return false; }
//Create a deck to play with public void Create_Deck_Flowers() { Card a = new Card("Lotus"); Card b = new Card("Water Lily"); Card c = new Card("Daisy"); Card d = new Card("Rose"); Card e = new Card("Jasmine"); Card f = new Card("Peony"); Card g = new Card("Lavender"); Card h = new Card("Dahlia"); Card i = new Card("Iris"); Card j = new Card("Sunflower"); Card k = new Card("Tulips"); Card l = new Card("Daffodils"); Card m = new Card("Orchid"); Card n = new Card("Gardenia"); Card o = new Card("Calla"); Card p = new Card("Carnation"); Card q = new Card("Chrysanthemum"); Card r = new Card("Hydrangea"); Card s = new Card("Snapdragon"); Card t = new Card("Sakura"); Card[] arr = { a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t }; deck = new Deck(arr); max_points = 20; }
//Create a deck to play with public void Create_Deck_Space() { Card a = new Card("Sun"); Card b = new Card("Mercury"); Card c = new Card("Venus"); Card d = new Card("Earth"); Card e = new Card("Mars"); Card f = new Card("Jupiter"); Card g = new Card("Saturn"); Card h = new Card("Uranus"); Card i = new Card("Neptune"); Card j = new Card("Pluto"); Card k = new Card("Moon"); Card l = new Card("Star"); Card m = new Card("Comet"); Card n = new Card("Galaxy"); Card o = new Card("Nebula"); Card[] arr = { a, b, c, d, e, f, g, h, i, j, k, l, m, n, o }; deck = new Deck(arr); max_points = 15; }
//Create a deck to play with public void Create_Deck_Colors() { Card a = new Card("Red"); Card b = new Card("Orange"); Card c = new Card("Yellow"); Card d = new Card("Green"); Card e = new Card("Blue"); Card f = new Card("Purple"); Card g = new Card("Pink"); Card h = new Card("White"); Card i = new Card("Black"); Card j = new Card("Gray"); Card[] arr = { a, b, c, d, e, f, g, h, i, j }; deck = new Deck(arr); max_points = 10; }
//Create a deck to play with public void Create_Deck_Fruit () { Card a = new Card("Apple"); Card b = new Card("Orange"); Card c = new Card("Lemon"); Card d = new Card("Strawberry"); Card e = new Card("Pineapple"); Card f = new Card("Mango"); Card g = new Card("Banana"); Card[] arr = { a, b, c, d, e, f, g }; deck = new Deck(arr); max_points = 7; }
//Create a deck to play with public void Create_Deck_Animals() { Card a = new Card("Whale"); Card b = new Card("Fish"); Card c = new Card("Shark"); Card d = new Card("Starfish"); Card e = new Card("Turtle"); Card[] arr = { a, b, c, d, e }; deck = new Deck(arr); max_points = 5; }