// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching (UIApplication app, NSDictionary options) { window = new UIWindow (UIScreen.MainScreen.Bounds); layout = new UICollectionViewFlowLayout (){ SectionInset = new UIEdgeInsets (10,10,10,10) }; viewController = new MemoryDemoViewController (layout); window.RootViewController = viewController; window.MakeKeyAndVisible (); return true; }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { window = new UIWindow(UIScreen.MainScreen.Bounds); layout = new UICollectionViewFlowLayout() { SectionInset = new UIEdgeInsets(10, 10, 10, 10) }; viewController = new MemoryDemoViewController(layout); window.RootViewController = viewController; window.MakeKeyAndVisible(); return(true); }