/// <summary> /// Knop, reset de tijd. /// </summary> /// <param name="sender">Sender</param> /// <param name="e">Name of Eventargs (eventlistener)</param> private void ResetTimeKlick(object sender, RoutedEventArgs e) { this.Close(); SinglePlayerNameSelect singleplayernameselect = new SinglePlayerNameSelect(this); singleplayernameselect.Show(); }
/// <summary> /// Opent nameselect window voor SinglePlayer game. /// </summary> /// <param name="sender">Sender, de gebruiker</param> /// <param name="e">Name of Args (actionlistener)</param> private void ShowNameSelectSP(object sender, RoutedEventArgs e) { this.Hide(); SinglePlayerNameSelect nameSelect = new SinglePlayerNameSelect(this); nameSelect.Show(); }