/// <summary> /// Compresses the image data. /// </summary> public void CompressImageData() { // Do not recompress if compressed data is already present. if (ImageDataRaw != null) { return; } if (ImageData == null) { return; } if (ImageCompression == ImageCompression.Rle) { RleRowLengths = new RleRowLengths(Rect.Height); } var compressor = ImageDataFactory.Create(this, null); compressor.Write(ImageData); ImageDataRaw = compressor.ReadCompressed(); Length = 2 + ImageDataRaw.Length; if (ImageCompression == ImageCompression.Rle) { var rowLengthSize = Layer.PsdFile.IsLargeDocument ? 4 : 2; Length += rowLengthSize * Rect.Height; } }
public RleImage(Byte[] rleData, RleRowLengths rleRowLengths, Size size, Int32 bitDepth) : base(size, bitDepth) { this._rleData = rleData; this._rleRowLengths = rleRowLengths; }
////////////////////////////////////////////////////////////////// internal void LoadPixelData(PsdBinaryReader reader) { Util.DebugMessage(reader.BaseStream, "Load, Begin, Channel image"); if (Length == 0) { ImageCompression = ImageCompression.Raw; ImageDataRaw = new Byte[0]; return; } var endPosition = reader.BaseStream.Position + Length; ImageCompression = (ImageCompression)reader.ReadInt16(); var longDataLength = Length - 2; Util.CheckByteArrayLength(longDataLength); var dataLength = (Int32)longDataLength; switch (ImageCompression) { case ImageCompression.Raw: ImageDataRaw = reader.ReadBytes(dataLength); break; case ImageCompression.Rle: // RLE row lengths RleRowLengths = new RleRowLengths(reader, Rect.Height, Layer.PsdFile.IsLargeDocument); var rleDataLength = (Int32)(endPosition - reader.BaseStream.Position); Debug.Assert(rleDataLength == RleRowLengths.Total, "RLE row lengths do not sum to length of channel image data."); // The PSD specification states that rows are padded to even sizes. // However, Photoshop doesn't actually do this. RLE rows can have // odd lengths in the header, and there is no padding between rows. ImageDataRaw = reader.ReadBytes(rleDataLength); break; case ImageCompression.Zip: case ImageCompression.ZipPrediction: ImageDataRaw = reader.ReadBytes(dataLength); break; } Util.DebugMessage(reader.BaseStream, "Load, End, Channel image, {0}", ID, Layer.Name); Debug.Assert(reader.BaseStream.Position == endPosition, "Pixel data was not fully read in."); }